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  2. Instructions per second - Wikipedia

    en.wikipedia.org/wiki/Instructions_per_second

    This led to the term "Meaningless Indicator of Processor Speed," [5] or less commonly, "Meaningless Indices of Performance," [6] being popular amongst technical people by the mid-1980s. For this reason, MIPS has become not a measure of instruction execution speed, but task performance speed compared to a reference.

  3. Cycles per instruction - Wikipedia

    en.wikipedia.org/wiki/Cycles_per_instruction

    In computer architecture, cycles per instruction (aka clock cycles per instruction, clocks per instruction, or CPI) is one aspect of a processor's performance: the average number of clock cycles per instruction for a program or program fragment. [1] It is the multiplicative inverse of instructions per cycle.

  4. Wait state - Wikipedia

    en.wikipedia.org/wiki/Wait_state

    When the processor needs to access external memory, it starts placing the address of the requested information on the address bus. It then must wait for the answer, that may come back tens if not hundreds of cycles later. Each of the cycles spent waiting is called a wait state. Wait states are a pure waste of a processor's performance.

  5. Computer performance - Wikipedia

    en.wikipedia.org/wiki/Computer_performance

    In computing, computer performance is the amount of useful work accomplished by a computer system. Outside of specific contexts, computer performance is estimated in terms of accuracy, efficiency and speed of executing computer program instructions. When it comes to high computer performance, one or more of the following factors might be involved:

  6. Computer performance by orders of magnitude - Wikipedia

    en.wikipedia.org/wiki/Computer_performance_by...

    2×10 15: Nvidia DGX-2 a 2 Petaflop Machine Learning system (the newer DGX A100 has 5 Petaflop performance) 11.5×10 15: Google TPU pod containing 64 second-generation TPUs, May 2017 [9] 17.17×10 15: IBM Sequoia's LINPACK performance, June 2013 [10] 20×10 15: roughly the hardware-equivalent of the human brain according to Ray Kurzweil.

  7. Iron law of processor performance - Wikipedia

    en.wikipedia.org/wiki/Iron_law_of_processor...

    The performance of a processor is the time it takes to execute a program: .This can be further broken down into three factors: [4] Selection of an instruction set architecture affects , whereas is largely determined by the manufacturing technology.

  8. Clock rate - Wikipedia

    en.wikipedia.org/wiki/Clock_rate

    There are many other factors to consider when comparing the performance of CPUs, like the width of the CPU's data bus, the latency of the memory, and the cache architecture. The clock rate alone is generally considered to be an inaccurate measure of performance when comparing different CPUs families. Software benchmarks are more useful. Clock ...

  9. x86 instruction listings - Wikipedia

    en.wikipedia.org/wiki/X86_instruction_listings

    This is done by defining a series of state-components, each with a size and offset within a given save area, and each corresponding to a subset of the state needed for one CPU extension or another. The EAX=0Dh CPUID leaf is used to provide information about which state-components the CPU supports and what their sizes/offsets are, so that the OS ...