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Techniques from evolutionary algorithms applied to the modeling of biological evolution are generally limited to explorations of microevolutionary processes and planning models based upon cellular processes. In most real applications of EAs, computational complexity is a prohibiting factor. [2]
Many EAs, such as the evolution strategy [10] [11] or the real-coded genetic algorithms, [12] [13] [8] work with real numbers instead of bit strings. This is due to the good experiences that have been made with this type of coding.
MCACEA (Multiple Coordinated Agents Coevolution Evolutionary Algorithm) is a general framework that uses a single evolutionary algorithm (EA) per agent sharing their optimal solutions to coordinate the evolutions of the EAs populations using cooperation objectives.
When applying both population models to genetic algorithms, [5] [6] evolutionary strategy [20] [17] [21] and other EAs, [22] [23] the splitting of a total population into subpopulations usually reduces the risk of premature convergence and leads to better results overall more reliably and faster than would be expected with panmictic EAs.
Evolutionary computation from computer science is a family of algorithms for global optimization inspired by biological evolution, and the subfield of artificial intelligence and soft computing studying these algorithms.
Crossover in evolutionary algorithms and evolutionary computation, also called recombination, is a genetic operator used to combine the genetic information of two parents to generate new offspring. It is one way to stochastically generate new solutions from an existing population, and is analogous to the crossover that happens during sexual ...
A chromosome or genotype in evolutionary algorithms (EA) is a set of parameters which define a proposed solution of the problem that the evolutionary algorithm is trying to solve. The set of all solutions, also called individuals according to the biological model, is known as the population .
The term MA is now widely used as a synergy of evolutionary or any population-based approach with separate individual learning or local improvement procedures for problem search. Quite often, MAs are also referred to in the literature as Baldwinian evolutionary algorithms (EAs), Lamarckian EAs, cultural algorithms, or genetic local search.