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Zelda II: The Adventure of Link [a] is an action role-playing game developed and published by Nintendo.It is the second installment in the Legend of Zelda series and was released in Japan for the Famicom Disk System on January 14, 1987—less than one year after the Japanese release and seven months before the North American release of the original The Legend of Zelda.
The Legend of Zelda comics were based on a combination of the first two video games and the concurrently produced animated series. Created by Akira Himekawa based on the video games; the first was created in 1999, and the series is being re-released in English by Viz Media .
The Legend of Zelda: A Link to the Past [a] is an action-adventure game developed and published by Nintendo for the Super Nintendo Entertainment System. It is the third game in The Legend of Zelda series and was released in 1991 in Japan and 1992 in North America and Europe. The story is set many years before the events of the first two Zelda ...
The Legend of Zelda: 1986 NES: BS Zelda no Densetsu JP: 1995 SNES Remake of the original game. [303] The Legend of Zelda: Link's Awakening: 1993 Game Boy: The Legend of Zelda: Link's Awakening DX: 1998 Game Boy Color: Color-enhanced update. [304] The Legend of Zelda: Link's Awakening: 2019 Nintendo Switch: Remake of the original game. [305]
The original Legend of Zelda was the first console game with a save function that enabled players to stop playing and then resume later. The Legend of Zelda: Ocarina of Time introduced a targeting system that let the player lock the camera on to enemy or friendly non-player characters which simplified 3D combat. [citation needed]
BS Zelda no Densetsu (BSゼルダの伝説, lit. BS The Legend of Zelda) is an action-adventure game first broadcast to Satellaview owners in August 1995. It is the fifth game developed by Nintendo belonging to The Legend of Zelda series, but it does not feature Link, the protagonist of the prior four games.
The Legend of Zelda: A Link to the Past and Four Swords [a] is a compilation of two action-adventure games co-developed by Nintendo R&D2 and Capcom and published by Nintendo for the Game Boy Advance. The game was released in December 2002 in North America and in March 2003 in Japan and Europe.
In November 2011, Skyward Sword was released for the Wii, and Zelda series producer Eiji Aonuma began thinking about the next project in the series. [13] While Nintendo had released a remake of Ocarina of Time for the 3DS, demand for an original Zelda game on the 3DS was growing. [13] Aonuma chose to revisit the idea of Link entering walls. [13]