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  2. Paddle (game controller) - Wikipedia

    en.wikipedia.org/wiki/Paddle_(game_controller)

    Two Paddles for the Atari 2600. A paddle is a game controller with a round wheel and one or more fire buttons, where the wheel is typically used to control movement of the player object along one axis of the video screen. A paddle controller rotates through a fixed arc (usually about 330 degrees); it has a stop at each end.

  3. Atari joystick port - Wikipedia

    en.wikipedia.org/wiki/Atari_joystick_port

    Atari paddle controllers were fairly common, although never as widespread as their joysticks. Paddles are analog devices normally used to control horizontal positioning of the player on the screen. On the Atari systems, the paddles were connected in pairs, allowing up to four people to play together on a two-port system.

  4. Atari 2600 hardware - Wikipedia

    en.wikipedia.org/wiki/Atari_2600_hardware

    The other main controller, the Atari CX30-04 paddle, is used for games based on one-dimensional movement. These included Pong, Breakout, and Circus Atari, among others. [3]: 59–60 The Atari CX20-01 "driving controller" appears similar in design to the paddle, but there is only one per DE-9 port rather than two paddles per port.

  5. Atari 2600 - Wikipedia

    en.wikipedia.org/wiki/Atari_2600

    Indy 500 shipped with special "driving controllers", which are like paddles but rotate freely. Street Racer and Video Olympics use the standard paddle controllers. Atari, Inc. was the only developer for the first few years, releasing dozens of games.

  6. Coleco Gemini - Wikipedia

    en.wikipedia.org/wiki/Coleco_Gemini

    The internals of the Gemini. The main difference between the Coleco Gemini and the Atari 2600 is the controller design. The Coleco Gemini controllers (dubbed the 'Dual Command') featured an 8-way joystick and a 270-degree paddle on the same controller (the joystick was at the top of the controller, and the paddle was at the bottom of the controller).

  7. Game port - Wikipedia

    en.wikipedia.org/wiki/Game_port

    The IBM PC game port first appeared during the initial launch of the original IBM PC in 1981, in the form of an optional US$55 expansion card known as the Game Control Adapter. [8] [9] The design allowed for four analog axes and four buttons on one port, allowing two joysticks or four paddles to be connected via a special "Y-splitter" cable. [10]

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