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  2. Display resolution standards - Wikipedia

    en.wikipedia.org/wiki/Display_resolution_standards

    The graphics display resolution is influenced by the aspect ratio, which is the ratio of the width to the height of the display. The aspect ratio determines how the image is scaled and stretched or cropped to fit the screen. The most common aspect ratios for graphics displays are 4:3, 16:10 (equal to 8:5), 16:9, and "21:9". The aspect ratio ...

  3. Field of view in video games - Wikipedia

    en.wikipedia.org/wiki/Field_of_view_in_video_games

    The terms Hor+, static (previously anamorphic), pixel-based, Vert-and stretch are widely used in gaming discussions to describe how different video games change field of view dependent on the aspect ratio of the rendering resolution. The terms were originally coined by members of the Widescreen Gaming Forum.

  4. List of common display resolutions - Wikipedia

    en.wikipedia.org/wiki/List_of_common_display...

    The resolution of 960H depends on whether the equipment is PAL or NTSC based: 960H represents 960 x 576 (PAL) or 960 x 480 (NTSC) pixels. [29] 960H represents an increase in pixels of some 30% over standard D1 resolution, which is 720 x 576 pixels (PAL), or 720 x 480 pixels (NTSC). The increased resolution over D1 comes as a result of a longer ...

  5. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    First true 3D id Tech engine. id Tech 2.5 Quake II engine: C: 2001 C: Yes 3D Windows, Linux, macOS: Quake II, Heretic II, SiN, Daikatana, Gravity Bone: GPL-2.0-or-later: Also termed the Quake II engine. Improvements to the id Tech 2 engine. id Tech 3 Quake III Arena engine: C: 2005 C: Yes 3D Windows, Linux, macOS

  6. Why Am I Snacking So Much? (& How to Stop) - AOL

    www.aol.com/why-am-snacking-much-stop-125800077.html

    3. Make Sure You’re Eating Enough at Meals. Why can’t I stop eating between meals? Your body’s going to feel hungry if you’re not getting enough nutrients from food — that’s Biology 101.

  7. John Stamos Once Auditioned to Play the Grinch but Was ...

    www.aol.com/john-stamos-once-auditioned-play...

    John Stamos almost put the mean in green.. The actor, 61, revealed on the Dec. 23 episode of the ‘Tis The Grinch Holiday Podcast that he auditioned to play the Grinch in the 2000 Christmas ...

  8. List of computer display standards - Wikipedia

    en.wikipedia.org/wiki/List_of_computer_display...

    Mac models after the II (Power Mac, Quadra, etc.) also allowed at first 16-bit High Colour (65,536, or "Thousands of" colours), and then 24-bit True Colour (16.7M, or "Millions of" colours), but much like PC standards beyond XGA, the increase in colour depth past 8 bpp was not strictly tied to changing resolution standards.

  9. When does 'No Good Deed' come out? How to watch Ray ... - AOL

    www.aol.com/does-no-good-deed-come-200044366.html

    Here's what to know about "No Good Deed" including release date, cast and how to watch. We've got room on the couch! Sign up for USA TODAY's Watch Party newsletter for more recaps of your favorite ...