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  2. Comparison of programming languages (associative array)

    en.wikipedia.org/wiki/Comparison_of_programming...

    For a given instance of the map class the keys must be of the same base type. The same must be true for all of the values. Although std::map is typically implemented using a self-balancing binary search tree, C++11 defines a second map called std::unordered_map, which has the algorithmic

  3. Associative array - Wikipedia

    en.wikipedia.org/wiki/Associative_array

    find the value (if any) that is bound to a given key. The argument to this operation is the key, and the value is returned from the operation. If no value is found, some lookup functions raise an exception, while others return a default value (such as zero, null, or a specific value passed to the constructor).

  4. Comparison of programming languages (string functions)

    en.wikipedia.org/wiki/Comparison_of_programming...

    count(string) Number of characters Swift (1.2) countElements(string) Number of characters Swift (1.0–1.1) string.len(string) (string):len() #string: Lua: string size: Smalltalk: LEN(string) LEN_TRIM(string) Fortran: StringLength[string] Mathematica «FUNCTION» LENGTH(string) or «FUNCTION» BYTE-LENGTH(string) number of characters and number ...

  5. MessagePack - Wikipedia

    en.wikipedia.org/wiki/MessagePack

    MessagePack is more compact than JSON, but imposes limitations on array and integer sizes.On the other hand, it allows binary data and non-UTF-8 encoded strings. In JSON, map keys have to be strings, but in MessagePack there is no such limitation and any type can be a map key, including types like maps and arrays, and, like YAML, numbers.

  6. Comparison of programming languages (basic instructions)

    en.wikipedia.org/wiki/Comparison_of_programming...

    Generally, var, var, or var is how variable names or other non-literal values to be interpreted by the reader are represented. The rest is literal code. Guillemets (« and ») enclose optional sections.

  7. C Sharp syntax - Wikipedia

    en.wikipedia.org/wiki/C_Sharp_syntax

    Classes are reference types and structs are value types. A structure is allocated on the stack when it is declared and the variable is bound to its address. It directly contains the value. Classes are different because the memory is allocated as objects on the heap. Variables are rather managed pointers on the stack which point to the objects.

  8. C Sharp (programming language) - Wikipedia

    en.wikipedia.org/wiki/C_Sharp_(programming_language)

    C# makes use of reification to provide "first-class" generic objects that can be used like any other class, with code generation performed at class-load time. [29] Furthermore, C# has added several major features to accommodate functional-style programming, culminating in the LINQ extensions released with C# 3.0 and its supporting framework of ...

  9. Array (data type) - Wikipedia

    en.wikipedia.org/wiki/Array_(data_type)

    Many languages provide a built-in string data type, with specialized notation ("string literals") to build values of that type. In some languages (such as C), a string is just an array of characters, or is handled in much the same way. Other languages, like Pascal, may provide vastly different operations for strings and arrays.