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The concepts of sente and gote are important in higher level Go strategy. A player whose moves compel the opponent to respond in a local position is said to have sente ( 先手 ) , meaning the player has the initiative; the opponent is said to have gote ( 後手 ) .
Lasker's book Go and Go-moku (1934) helped spread the game throughout the U.S., [97] and in 1935, the American Go Association was formed. Two years later, in 1937, the German Go Association was founded. World War II put a stop to most Go activity, since it was a popular game in Japan, but after the war, Go continued to spread. [98]
Rule 1. Go is a game between two players, called Black and White. The choice of black or white is traditionally done by chance between players of even strength. The method of selection is called nigiri. One player (A) takes a handful of white stones; the other player (B) then places either one or two black stones on the board, indicating "even ...
Go; Game specifics; Rules; Handicaps. professional; Proverbs; List of terms; Strategy and tactics; Opening (theory; strategy) Fuseki (whole-board openings) Jōseki (corner-based openings) Life and death; Tsumego (Go puzzles) History and culture; History; Equipment; Variants; Four go houses; List of games; Players and organizations; Players ...
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a – hoshi; b – tengen; c – go no go; d – san san; e – komoku; f – takamoku; g – ōtakamoku; h – mokuhazushi; i – ōmokuhazushi As the distance of a stone from the edge of the board has important tactical and strategic implications, it is normal to term the corner points of the board (1, 1) points, and count lines in from the edge.
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When developing software for a simulator, which can range from embedded avionics devices to 3D terrain databases by way of full motion control systems, the engineer keeps a notebook detailing the development "the build" of the project or module. The document can be a wiki page, Microsoft Word document or other environment.