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Mathematics. Geometry (from Ancient Greek γεωμετρία (geōmetría) 'land measurement'; from γῆ (gê) 'earth, land' and μέτρον (métron) 'a measure') [1] is a branch of mathematics concerned with properties of space such as the distance, shape, size, and relative position of figures. [2] Geometry is, along with arithmetic, one ...
Geometric modeling. Geometric modeling is a branch of applied mathematics and computational geometry that studies methods and algorithms for the mathematical description of shapes. The shapes studied in geometric modeling are mostly two- or three- dimensional (solid figures), although many of its tools and principles can be applied to sets of ...
Euclidean geometry is a mathematical system attributed to ancient Greek mathematician Euclid, which he described in his textbook on geometry, Elements. Euclid's approach consists in assuming a small set of intuitively appealing axioms (postulates) and deducing many other propositions (theorems) from these. Although many of Euclid's results had ...
Van Hiele model. In mathematics education, the Van Hiele model is a theory that describes how students learn geometry. The theory originated in 1957 in the doctoral dissertations of Dina van Hiele-Geldof and Pierre van Hiele (wife and husband) at Utrecht University, in the Netherlands. The Soviets did research on the theory in the 1960s and ...
5D with 4D surfaces. [edit] regular 5-polytope. 5-dimensional cross-polytope. 5-dimensional hypercube. 5-dimensional simplex. Five-dimensional space, 5-polytope and uniform 5-polytope. 5-simplex, Rectified 5-simplex, Truncated 5-simplex, Cantellated 5-simplex, Runcinated 5-simplex, Stericated 5-simplex.
30-60-90 triangle. Isosceles right triangle. Kepler triangle. Scalene triangle. Quadrilateral – 4 sides. Cyclic quadrilateral. Kite. Parallelogram. Rhombus (equilateral parallelogram)
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