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Vivendi Games (formerly known as CUC Software, Cendant Software, Havas Interactive, Vivendi Universal Interactive Publishing and Vivendi Universal Games) was an American video game publisher and holding company based in Los Angeles.
In 2000, the merger of Vivendi and Universal Studios consolidated the division into Vivendi's Havas Interactive, which was renamed Vivendi Universal Games the next year. Universal Interactive continued as a label until 2003, when Vivendi began divesting ownership of Universal Studios, retaining the newly renamed Vivendi Games .
Founded in July 2008 through the merger of Activision, Inc. (the publicly traded parent company of Activision Publishing) and Vivendi Games, the company owns and operates additional subsidiary studios, as part of Activision Publishing, including Treyarch, Infinity Ward, and High Moon Studios. [4]
Vivendi SE (stylized as “vivendi”) is a French mass-media holding company headquartered in Paris. It owns Gameloft as well as a number of investments in several companies. In 2000, Vivendi Universal was created from the merger with Groupe Canal+ and Seagram Company Ltd. (owner of Universal Studios). In 2006, it sold off most of the ...
Vivendi Games was an American video game holding company founded in July 1996. It published games through various subsidiaries and labels, such as Black Label Games, Blizzard Entertainment (), Coktel Vision, Fox Interactive, NDA Productions, Sierra Entertainment, Universal Interactive and Vivendi Games Mobile.
High Moon Studios, Inc. (formerly Sammy Entertainment Inc. and Sammy Studios, Inc.) is an American video game developer initially formed in 2001. After nearly a year as an independent studio, the developer was acquired by Vivendi Games in January 2006 and placed under Sierra Entertainment.
By February 2016, Vivendi had acquired 30% in the company, and launched a hostile takeover bid. [25] [26] In accordance with French law, Vivendi started a tender offer to acquire further shares. [27] Following the announcement, Gameloft's board of directors strongly advised shareholders against selling stock to Vivendi to avoid the hostile ...
When Vivendi Games merged with Activision to form Activision Blizzard in 2008, Vivendi's former studios, including Radical Entertainment, became part of Activision. [14] At the time, Radical Entertainment was developing four games, including Crash: Mind Over Mutant and Prototype. Activision laid off around 100 people, half of the studio's staff ...