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In science fiction, hyperspace (also known as nulspace, subspace, overspace, jumpspace and similar terms) is a concept relating to higher dimensions as well as parallel universes and a faster-than-light (FTL) method of interstellar travel. In its original meaning, the term hyperspace was simply a synonym for higher-dimensional space.
FTL: Faster Than Light is a roguelike game created by indie developer Subset Games, which was released for Windows, MacOS, and Linux in September 2012. [4] In the game, the player controls the crew of a single spacecraft, holding critical information to be delivered to an allied fleet, while being pursued by a large rebel fleet.
In the context of this article, "faster-than-light" means the transmission of information or matter faster than c, a constant equal to the speed of light in vacuum, which is 299,792,458 m/s (by definition of the metre) [3] or about 186,282.397 miles per second.
The Alcubierre metric defines the warp-drive spacetime.It is a Lorentzian manifold that, if interpreted in the context of general relativity, allows a warp bubble to appear in previously flat spacetime and move away at effectively faster-than-light speed.
The red lines are the CERN Neutrinos to Gran Sasso (CNGS) beam to the LNGS lab where the OPERA detector is. The proton beam is timed at the BCT. The left waveform is the measured distribution of protons, and the right that of the detected OPERA neutrinos. The shift is the neutrino travel time.
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Tegmark maintains that MUH is testable, stating that it predicts (a) that "physics research will uncover mathematical regularities in nature", and (b) by assuming that we occupy a typical member of the multiverse of mathematical structures, one could "start testing multiverse predictions by assessing how typical our universe is".
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