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Uncharted 4: A Thief's End is a 2016 action-adventure game developed by Naughty Dog and published by Sony Computer Entertainment. It is the fourth main entry in the Uncharted series. Set several years after the events of Uncharted 3: Drake's Deception , players control Nathan Drake , a former treasure hunter coaxed out of retirement by his ...
The Lost Legacy was released as a standalone expansion to A Thief's End, and marks the first entry in the series not to feature Drake. It features the characters Chloe Frazer and Nadine Ross, who previously appeared in Among Thieves and Drake's Deception, and A Thief's End, respectively. [16] It was released on PlayStation 4 in 2017. [17]
Uncharted: The Nathan Drake Collection is a 2015 video game compilation developed by Bluepoint Games and published by Sony Computer Entertainment.It includes remastered versions of the first three main games in Naughty Dog's Uncharted series: Uncharted: Drake's Fortune (2007), Uncharted 2: Among Thieves (2009) and Uncharted 3: Drake's Deception (2011).
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Drake is a playable character in five video games of the series: Uncharted: Drake's Fortune, Uncharted 2: Among Thieves, Uncharted 3: Drake's Deception, Uncharted 4: A Thief's End, and Uncharted: Golden Abyss. He is also the protagonist of the motion comic Uncharted: Eye of Indra.
Drake's story arc came to a conclusion in the games with 2016's "Uncharted 4: A Thief's End"; a non-Drake-starring spinoff was issued a year later. In the film, due in theaters Feb. 18, audiences ...
Nathan Drake (né Morgan) is a character and the protagonist of the Uncharted franchise, most notably in the video game series, developed by Naughty Dog.He appears in all mainline games: Uncharted: Drake's Fortune, Uncharted 2: Among Thieves, Uncharted 3: Drake's Deception, and Uncharted 4: A Thief's End, the spin-offs Uncharted: Golden Abyss and Uncharted: Fight for Fortune, the motion comic ...
Uncharted 4: A Thief's End acknowledged the criticism with a trophy called "Ludonarrative Dissonance" that is awarded to the player for killing 1,000 enemies. The game's co-director Neil Druckmann said that in Uncharted 4 the studio was "conscious to have fewer fights, but it came more from a desire to have a different kind of pacing than to ...
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