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The Legend of Zelda: Ocarina of Time is a fantasy action-adventure game set in a three-dimensional world with an expansive environment. [1] The game world is mostly rendered in real-time polygonal 3D, while a few areas make use of pre-rendered backgrounds.
Ocarina of Time was designed with several innovations to help the player navigate the expansive 3D world and interact with the environment. The camera system was designed to integrate with the 3D world of Hyrule, giving the player a sense of perspective and tracking the movements of Link.
Another version of Ocarina of Time was released called The Legend of Zelda: Ocarina of Time Master Quest, which features harder versions of each dungeon, including the Water Temple. [1] Game director Eiji Aonuma cited his love for deep-sea diving as his inspiration for the Water Temple, utilizing diving-based puzzles to reflect this.
The Legend of Zelda: Ocarina of Time 3D [b] is a 2011 action-adventure game developed by Grezzo and published by Nintendo for the Nintendo 3DS handheld game console. [2] [3] A remake of the original 1998 Nintendo 64 game, it features updated graphics, quality of life changes, stereoscopic 3D effects, and mirrored versions of the rearranged dungeons from Ocarina of Time Master Quest.
Ocarina of Time was available through the Wii's Virtual Console service. [91] Nintendo re-released it for the Wii U Virtual Console in July 2015. Ocarina of Time 3D for the 3DS, featuring remade graphics and stereoscopic 3D, was released in mid-June 2011. Ocarina of Time has been made available on the higher tier of Nintendo Switch Online in HD ...
Multiplayer maps (1 C, 6 P) Pages in category "Video game levels" The following 38 pages are in this category, out of 38 total. ... Water Temple (Ocarina of Time ...
Ocarina of Time (1998), which was released for the Nintendo 64 (N64), was the first 3D game in the Zelda series. Link was depicted with blonde hair and his horse Epona was introduced as a mode of transport. [47] The plot's time shifts allow the player to control Link first as a child and later as a young adult.
An open world is a level or game designed as nonlinear, open areas with many ways to reach an objective. [7] Some games are designed with both traditional and open-world levels. [8] An open world facilitates greater exploration than a series of smaller levels, [5] or a level with more linear challenges. [9]