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Zeratul must race Kerrigan to free the captured Protoss and acquire the location of Amon's resurrection. After completing his task Zeratul and Talis set off to the planet Atrias, where a Xel'Naga Temple is located. Before Zeratul can enter the temple, he must fight his way through a force of Tal'Darim Protoss, fanatically loyal to Amon.
Voiced by Jack Ritschel in StarCraft and StarCraft: Brood War; Fred Tatasciore in the StarCraft II. Zeratul is a Nerazim prelate and one of the main Protoss protagonists. A renowned psionic warrior and assassin, Zeratul is somewhat secretive and calculating, but is nevertheless honorable and loyal to his species.
StarCraft: Brood War is the expansion pack for the military science fiction real-time strategy video game StarCraft. Released in December 1998 for Microsoft Windows and June 1999 for Mac OS , it was co-developed by Saffire and Blizzard Entertainment .
StarCraft is a military science fiction media franchise created by Chris Metzen and James Phinney and owned by Blizzard Entertainment. [1] The series, set in the beginning of the 26th century, centers on a galactic struggle for dominance among four species—the adaptable and mobile Terrans, the ever-evolving insectoid Zerg, the powerful and enigmatic Protoss, and the godlike Xel'Naga creator ...
StarCraft remains one of the most popular online games in the world; [8] Blizzard Entertainment reported an 800 percent increase in Battle.net service usage after the game's release in 1998. [9] The original StarCraft and its expansion are particularly popular in South Korea, where a successful eSports scene has been established. [10]
This article has merged all major characters of StarCraft into one article (with the exception of Zeratul, Kerrigan and Raynor, as extra information is available for them), per the new WP:FICTION. It's now written from an out-of-universe perspective and substantial details on development, reception and merchandise (all specified under WP ...
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Compared to the original StarCraft, StarCraft II was designed to focus more heavily on the multiplayer aspect, with changes that included major improvements to Battle.net, a new competitive "ladder" system for ranked games, and new matchmaking mechanics that were designed to "match-up" players of equal skill level. [4]