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The SCP Foundation [note 3] is a fictional organization featured in stories created by contributors on the SCP Wiki, a wiki-based collaborative writing project. Within the project's shared fictional universe, the SCP Foundation is a secret organization that is responsible for capturing, containing, and studying various paranormal, supernatural, and other mysterious phenomena (known as ...
To help answer it, TODAY reached out to a trio of experts including a medium, a psychic and a professor specializing in parapsychology, to share their thoughts on the spirit world, ghosts ...
Some claim that many of the allegedly real creatures from the Fortean archives (see also: Fortean Times and William R. Corliss) and related reports of anomalous phenomena [18] are actually of extraterrestrial or mixed origin, such as in the extraterrestrial hypothesis, the interdimensional hypothesis, or the cryptoterrestrial hypothesis.
While tabloid coverage of these creatures has claimed that tales of black-eyed children have existed since the 1980s, [5] most sources indicate that the legend originated from 1996 postings written by Texas reporter Brian Bethel on a "ghost-related mailing list," relating two alleged encounters with "black-eyed kids."
Real or imaginary, one thing's for sure, werewolves are likely here to stay. "We’re never gonna stop telling werewolf tales," Wood says. "It’s just a part of us.
SCP – Containment Breach is an indie horror game developed by Joonas "Regalis" Rikkonen. It is based on stories from the SCP Foundation collaborative writing project. In the game, the player controls a human test subject, D-9341, who is trapped in an underground facility designed to study and contain anomalous entities known as SCPs. [2]
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The original Backrooms image posted on 4chan, of a HobbyTown under renovation.. The Backrooms are a fictional location originating from a 2019 4chan thread. One of the best known examples of the liminal space aesthetic, the Backrooms are usually portrayed as an impossibly large extradimensional expanse of empty rooms, accessed by exiting ("no-clipping out of") reality.