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  2. List of Java bytecode instructions - Wikipedia

    en.wikipedia.org/wiki/List_of_Java_bytecode...

    This is a list of the instructions that make up the Java bytecode, an abstract machine language that is ultimately executed by the Java virtual machine. [1] The Java bytecode is generated from languages running on the Java Platform , most notably the Java programming language .

  3. Java bytecode - Wikipedia

    en.wikipedia.org/wiki/Java_bytecode

    Java bytecode is used at runtime either interpreted by a JVM or compiled to machine code via just-in-time (JIT) compilation and run as a native application. As Java bytecode is designed for a cross-platform compatibility and security, a Java bytecode application tends to run consistently across various hardware and software configurations. [3]

  4. Java syntax - Wikipedia

    en.wikipedia.org/wiki/Java_syntax

    A snippet of Java code with keywords highlighted in bold blue font. The syntax of Java is the set of rules defining how a Java program is written and interpreted. The syntax is mostly derived from C and C++. Unlike C++, Java has no global functions or variables, but has data members which are also regarded as global variables.

  5. Read–eval–print loop - Wikipedia

    en.wikipedia.org/wiki/Read–eval–print_loop

    The read–eval–print loop involves the programmer more frequently than the classic edit–compile–run–debug cycle. Because the print function outputs in the same textual format that the read function uses for input, most results are printed in a form that could be copied and pasted back into the REPL. However, it is sometimes necessary ...

  6. Function (computer programming) - Wikipedia

    en.wikipedia.org/.../Function_(computer_programming)

    10 rem a basic program 20 gosub 100 30 goto 20 100 input “ give me a number ”; n 110 print “ the square root of ”; n; 120 print “ is ”; sqrt (n) 130 return This code repeatedly asks the user to enter a number and reports the square root of the value.

  7. Comparison of C Sharp and Java - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_C_Sharp_and_Java

    C# has a static class syntax (not to be confused with static inner classes in Java), which restricts a class to only contain static methods. C# 3.0 introduces extension methods to allow users to statically add a method to a type (e.g., allowing foo.bar() where bar() can be an imported extension method working on the type of foo).

  8. Standard streams - Wikipedia

    en.wikipedia.org/wiki/Standard_streams

    Standard input is a stream from which a program reads its input data. The program requests data transfers by use of the read operation. Not all programs require stream input. For example, the dir and ls programs (which display file names contained in a directory) may take command-line arguments, but perform their operations without any stream ...

  9. Little man computer - Wikipedia

    en.wikipedia.org/wiki/Little_man_computer

    Little Man Computer simulator. The Little Man Computer (LMC) is an instructional model of a computer, created by Dr. Stuart Madnick in 1965. [1] The LMC is generally used to teach students, because it models a simple von Neumann architecture computer—which has all of the basic features of a modern computer.