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Depth perception is the ability to perceive distance to objects in the world using the ... if an object moves from a position close to the horizon to a position ...
Geopositioning is the process of determining or estimating the geographic position of an object or a person. [1] Geopositioning yields a set of geographic coordinates (such as latitude and longitude ) in a given map datum .
The depth of field, and thus hyperfocal distance, changes with the focal length as well as the f-stop. This lens is set to the hyperfocal distance for f /32 at a focal length of 100 mm. In optics and photography, hyperfocal distance is a distance from a lens beyond which all objects can be brought into an "acceptable" focus.
A major subclass is made of geopositioning systems, used for determining an object's position with respect to Earth, i.e., its geographical position; one of the most well-known and commonly used geopositioning systems is the Global Positioning System (GPS) and similar global navigation satellite systems (GNSS).
In computer vision, the pose of an object is often estimated from camera input by the process of pose estimation. This information can then be used, for example, to allow a robot to manipulate an object or to avoid moving into the object based on its perceived position and orientation in the environment.
Radial – along a direction pointing along a radius from the center of an object, or perpendicular to a curved path. Circumferential (or azimuthal) – following around a curve or circumference of an object. For instance: the pattern of cells in Taylor–Couette flow varies along the azimuth of the experiment.
In geometry, the orientation, attitude, bearing, direction, or angular position of an object – such as a line, plane or rigid body – is part of the description of how it is placed in the space it occupies. [1] More specifically, it refers to the imaginary rotation that is needed to move the object from a reference placement to its current ...
Displacement is the shift in location when an object in motion changes from one position to another. [2] For motion over a given interval of time, the displacement divided by the length of the time interval defines the average velocity (a vector), whose magnitude is the average speed (a scalar quantity).