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The first game in the series, Soul Edge (or Soul Blade outside Japan), was released as an arcade game in 1995 and was later ported to consoles; the widespread success of its second main installment Soulcalibur in 1998 led to Soulcalibur becoming the name of the franchise, with all subsequent installments also using the name onwards. More recent ...
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Inferno (インフェルノ, Inferuno) is the physical manifestation of the cursed sword Soul Edge's own soul and the true antagonist within Soul series as his Nightmare incarnation, where it mostly started out as the final boss in Soul Edge (originally listed as "SoulEdge") until Soulcalibur II, including the reboot/retelling game Soulcalibur ...
Soulcalibur V (ソウルキャリバーV, Sōrukyaribā Faibu) is a 2012 fighting video game produced by Namco Bandai Games for the PlayStation 3 and Xbox 360. As the sixth main installment in Namco's Soulcalibur series, Soulcalibur V serves as a follow-up to Soulcalibur IV (2008). It retains the weapon-based combat that characterizes the ...
Soulcalibur [a] is a 1998 fighting game developed by Project Soul and produced by Namco.It is the second game in the Soulcalibur series, preceded by Soul Edge.Originally released in arcades on July 30, 1998, it ran on the Namco System 12 hardware, and was ported to the Dreamcast console in 1999 with new features and improved graphics.
The plot of Soulcalibur VI begins with a remake of the second Soul game entry, occurring from 1583 to 1589, well before the events of the 1590 trilogy games. The story is divided into two distinct modes. The Soul Chronicle mode is the main narrative, focusing on the primary characters and the immediate threat posed by Nightmare.
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Soulcalibur: Lost Swords was a free-to-play [7] fighting game distributed through PlayStation Network. Released in 2014, the game is based on Soulcalibur V and is strictly single-player. It uses the same weapon-based fighting system from previous games; however, several of the gameplay mechanics were changed, simplified or otherwise removed.