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  2. Convolution - Wikipedia

    en.wikipedia.org/wiki/Convolution

    Often this envelope or structure is taken from another sound. The convolution of two signals is the filtering of one through the other. [39] In electrical engineering, the convolution of one function (the input signal) with a second function (the impulse response) gives the output of a linear time-invariant system (LTI). At any given moment ...

  3. Reverb effect - Wikipedia

    en.wikipedia.org/wiki/Reverb_effect

    A reverb effect, or reverb, is an audio effect applied to a sound signal to simulate reverberation. [1] ... Convolution reverb is often used in film production, with ...

  4. 3D audio effect - Wikipedia

    en.wikipedia.org/wiki/3D_audio_effect

    3-D audio (processing) is the spatial domain convolution of sound waves using head-related transfer functions. It is the phenomenon of transforming sound waves (using head-related transfer function or HRTF filters and cross talk cancellation techniques) to mimic natural sounds waves, which emanate from a point in a 3-D space.

  5. Impulse response - Wikipedia

    en.wikipedia.org/wiki/Impulse_response

    When the transfer function and the Laplace transform of the input are known, this convolution may be more complicated than the alternative of multiplying two functions in the frequency domain. The impulse response, considered as a Green's function , can be thought of as an "influence function": how a point of input influences output.

  6. Head-related transfer function - Wikipedia

    en.wikipedia.org/wiki/Head-related_transfer_function

    HRTF filtering effect. A head-related transfer function (HRTF) is a response that characterizes how an ear receives a sound from a point in space. As sound strikes the listener, the size and shape of the head, ears, ear canal, density of the head, size and shape of nasal and oral cavities, all transform the sound and affect how it is perceived, boosting some frequencies and attenuating others.

  7. Fourier transform - Wikipedia

    en.wikipedia.org/wiki/Fourier_transform

    If f(x) and g(x) are integrable functions with Fourier transforms f̂(ξ) and ĝ(ξ) respectively, then the Fourier transform of the convolution is given by the product of the Fourier transforms f̂(ξ) and ĝ(ξ) (under other conventions for the definition of the Fourier transform a constant factor may appear).

  8. Deconvolution - Wikipedia

    en.wikipedia.org/wiki/Deconvolution

    In mathematics, deconvolution is the inverse of convolution. Both operations are used in signal processing and image processing. For example, it may be possible to recover the original signal after a filter (convolution) by using a deconvolution method with a certain degree of accuracy. [1]

  9. Ringing artifacts - Wikipedia

    en.wikipedia.org/wiki/Ringing_artifacts

    The main cause of ringing artifacts is overshoot and oscillations in the step response of a filter.. The main cause of ringing artifacts is due to a signal being bandlimited (specifically, not having high frequencies) or passed through a low-pass filter; this is the frequency domain description.