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File:The Legend of Zelda Link's Awakening platform comparison.png; File:The Legend of Zelda Ocarina of Time 3D box art.png; File:The Legend of Zelda Phantom Hourglass Game Cover.jpg; File:The Legend of Zelda Spirit Tracks box art.jpg; File:The Legend of Zelda Symphony of the Goddesses logo.png; File:The Legend of Zelda Tears of the Kingdom ...
The original Legend of Zelda was the first console game with a save function that enabled players to stop playing and then resume later. The Legend of Zelda: Ocarina of Time introduced a targeting system that let the player lock the camera on to enemy or friendly non-player characters which simplified 3D combat. [citation needed]
The Legend of Zelda, originally released in Japan as The Hyrule Fantasy: Zelda no Densetsu, [a] [4] [b] is an action-adventure game developed and published by Nintendo. [5] The first game of The Legend of Zelda series, it is set in the fantasy land of Hyrule and centers on an elf-like boy named Link, who aims to collect the eight fragments of the Triforce of Wisdom in order to rescue Princess ...
The Nintendo Switch “Legend of Zelda: Tears of the Kingdom Edition” celebrates one of the most-anticipated gaming releases of the year, and features a white dock with the familiar Hylian crest ...
The Legend of Zelda comics were based on a combination of the first two video games and the concurrently produced animated series. Created by Akira Himekawa based on the video games; the first was created in 1999, and the series is being re-released in English by Viz Media .
Promotional artwork depicting several characters from The Legend of Zelda series and its spin-offs. Left to right: Fi, Impa, Darunia, Princess Zelda, Midna, Link, Ganondorf, Ghirahim, Lana, Zant, Sheik, Ruto and Agitha. The Legend of Zelda [a] is a high-fantasy video game series created by Japanese game designers Shigeru Miyamoto and Takashi ...
The Legend of Zelda: Breath of the Wild [b] is a 2017 action-adventure game developed and published by Nintendo for the Nintendo Switch and Wii U.Set at the end of the Zelda timeline, the player controls an amnesiac Link as he sets out to save Princess Zelda and prevent Calamity Ganon from destroying the world.
IGN ' s Travis Fahs criticized the games for using a style similar to Zelda II: The Adventure of Link, for "insufferable" controls, and for the designers' poor understanding of the Legend of Zelda franchise. He noted, however, that the backgrounds looked decent considering the poor design of the CD-i's hardware. [35]