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  2. Summation - Wikipedia

    en.wikipedia.org/wiki/Summation

    In mathematics, summation is the addition of a sequence of numbers, called addends or summands; the result is their sum or total. Beside numbers, other types of values can be summed as well: functions , vectors , matrices , polynomials and, in general, elements of any type of mathematical objects on which an operation denoted "+" is defined.

  3. How to Solve It - Wikipedia

    en.wikipedia.org/wiki/How_to_Solve_It

    First, you have to understand the problem. [2] After understanding, make a plan. [3] Carry out the plan. [4] Look back on your work. [5] How could it be better? If this technique fails, Pólya advises: [6] "If you cannot solve the proposed problem, try to solve first some related problem. Could you imagine a more accessible related problem?"

  4. Microsoft Math Solver - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Math_Solver

    Microsoft Math contains features that are designed to assist in solving mathematics, science, and tech-related problems, as well as to educate the user. The application features such tools as a graphing calculator and a unit converter. It also includes a triangle solver and an equation solver that provides step-by-step solutions to each problem.

  5. One-step method - Wikipedia

    en.wikipedia.org/wiki/One-step_method

    In numerical mathematics, one-step methods and multi-step methods are a large group of calculation methods for solving initial value problems. This problem, in which an ordinary differential equation is given together with an initial condition, plays a central role in all natural and engineering sciences and is also becoming increasingly ...

  6. Summation by parts - Wikipedia

    en.wikipedia.org/wiki/Summation_by_parts

    In mathematics, summation by parts transforms the summation of products of sequences into other summations, often simplifying the computation or (especially) estimation of certain types of sums. It is also called Abel's lemma or Abel transformation , named after Niels Henrik Abel who introduced it in 1826.

  7. Explicit and implicit methods - Wikipedia

    en.wikipedia.org/wiki/Explicit_and_implicit_methods

    For such problems, to achieve given accuracy, it takes much less computational time to use an implicit method with larger time steps, even taking into account that one needs to solve an equation of the form (1) at each time step. That said, whether one should use an explicit or implicit method depends upon the problem to be solved.

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    mail.aol.com

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  9. List of open-source software for mathematics - Wikipedia

    en.wikipedia.org/wiki/List_of_open-source...

    A Computer Algebra System designed for the solution of problems in field theory. An unpublished computational program written in Pascal called Abra inspired this open-source software. Abra was originally designed for physicists to compute problems present in quantum mechanics.