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Sonic 3D Blast: Director's Cut is a hack of Sonic 3D Blast (Genesis) released by the game's lead programmer, Jon Burton, in 2017. It features improved controls and gameplay additions not seen in the original version, such as a level editor, a password save system, time attack challenges, and the ability to transform into Super Sonic. [53]
An add-on by the name of Sonic Origins Plus was released in 2023, which added all twelve Game Gear Sonic games: Sonic the Hedgehog, Sonic the Hedgehog 2, Sonic Chaos, Sonic Triple Trouble, Sonic Drift, Sonic Drift 2, Sonic Spinball, Sonic Blast, Sonic Labyrinth, Tails' Skypatrol, Tails Adventure, and Dr. Robotnik's Mean Bean Machine.
Blender is a free and open-source 3D computer graphics software tool set that runs on Windows, MacOS, BSD, Haiku, IRIX and Linux. It is used for creating animated films, visual effects, art, 3D-printed models, motion graphics, interactive 3D applications, virtual reality, and, formerly, video games.
Sonic 3D Blast features elements similar to previous Sonic games but viewed from an isometric perspective. Sonic 3D Blast is a platform game presented from an isometric perspective. [3] [4] [5] Players control Sonic the Hedgehog, whose goal is to save the Flickies, collect the seven Chaos Emeralds, and defeat Doctor Robotnik and his robot army.
Sonic Adventure, the first major 3D Sonic game, was released for the Dreamcast in 1998. With its Sonic Jam experiments, Sonic Team began developing a 3D Sonic platformer for the Saturn. The project stemmed from a proposal by Iizuka to develop a Sonic role-playing video game (RPG) with an emphasis on storytelling.
The Blender Game Engine was a free and open-source 3D production suite used for making real-time interactive content. It was previously embedded within Blender , but support for it was dropped in 2019, with the release of Blender 2.8.
The designer Takashi Iizuka said the chip was an experiment to see if Sonic could work in 3D, and was abandoned due to its low polygon count. [29] The isometric concept was eventually used for Sonic 3D Blast in 1996. [23] [30] According to Naka, the team wanted a deeper story to expand the Sonic world, which greatly expanded the project size. [31]
Sonic Heroes [a] is a 2003 platform game developed by Sonic Team USA and published by Sega as part of the Sonic the Hedgehog series. The player races a team of series characters through levels to amass rings, defeat robots, and collect the seven Chaos Emeralds needed to defeat Doctor Eggman.