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  2. Visual schedules - Wikipedia

    en.wikipedia.org/wiki/Visual_schedules

    Visual schedules use a series of pictures to communicate a series of activities or the steps of a specific activity. [1] [2] They are often used to help children understand and manage the daily events in their lives. [3] They can be created using pictures, photographs, or written words, depending upon the ability of the child.

  3. Logographic cues - Wikipedia

    en.wikipedia.org/wiki/Logographic_cues

    Unsurprisingly, logographic cues tend to be processed in the right brain hemisphere, the side more actively engaged with visuospatial input. Due to advances in technology and the media where logographic cues such as brand logos abound, the ability and tendency to draw meaning from pictures has become more widespread and intuitive. [citation needed]

  4. Cue mark - Wikipedia

    en.wikipedia.org/wiki/Cue_mark

    That puts the motor cue at frames 198–195 from the end of the picture section of the reel (12.34 to 12.15 feet; or 12-foot-6-frames through 12-foot-3-frames), and the changeover cue at frames 21–19 from the end (1.31 to 1.18 feet; or 1-foot-5-frames through 1-foot-3-frames). As of January 2005, most domestic United States release prints ...

  5. Ambiguous image - Wikipedia

    en.wikipedia.org/wiki/Ambiguous_image

    The Necker Cube: a wire frame cube with no depth cues. Figures drawn in a way that avoids depth cues may become ambiguous. Classic examples of this phenomenon are the Necker cube, [6] and the rhombille tiling (viewed as an isometric drawing of cubes). To go further than just perceiving the object is to recognize the object.

  6. Sensory cue - Wikipedia

    en.wikipedia.org/wiki/Sensory_cue

    A cue is some organization of the data present in the signal which allows for meaningful extrapolation. For example, sensory cues include visual cues, auditory cues, haptic cues, olfactory cues and environmental cues. Sensory cues are a fundamental part of theories of perception, especially theories of appearance (how things look).

  7. Coded anti-piracy - Wikipedia

    en.wikipedia.org/wiki/Coded_Anti-Piracy

    The original style of CAP code, developed in 1982 by Kodak along with the Motion Picture Association, is a series of very small dots printed in the picture area of a film print. The original instance of CAP developed by Kodak is a technology for watermarking film prints to trace copies of a print, whether legal or not.

  8. These 3 Cryptocurrencies Could Skyrocket in 2025 - AOL

    www.aol.com/3-cryptocurrencies-could-skyrocket...

    Image source: Getty Images. There's no guarantee that history will repeat itself, of course, but there are a number of factors in Chainlink's favor headed into 2025. The most important of these is ...

  9. Depth perception - Wikipedia

    en.wikipedia.org/wiki/Depth_perception

    He named the phenomenon "shadow stereopsis". Shadows are therefore an important, stereoscopic cue for depth perception. [25] Of these various cues, only convergence, accommodation and familiar size provide absolute distance information. All other cues are relative (as in, they can only be used to tell which objects are closer relative to others).