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  2. Rotation matrix - Wikipedia

    en.wikipedia.org/wiki/Rotation_matrix

    for 90°, 180°, and 270° counter-clockwise rotations. A 180° rotation (middle) followed by a positive 90° rotation (left) is equivalent to a single negative 90° (positive 270°) rotation (right).

  3. Rotation of axes in two dimensions - Wikipedia

    en.wikipedia.org/wiki/Rotation_of_axes_in_two...

    In mathematics, a rotation of axes in two dimensions is a mapping from an xy-Cartesian coordinate system to an x′y′-Cartesian coordinate system in which the origin is kept fixed and the x′ and y′ axes are obtained by rotating the x and y axes counterclockwise through an angle .

  4. Rotation (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Rotation_(mathematics)

    Rotation can have a sign (as in the sign of an angle): a clockwise rotation is a negative magnitude so a counterclockwise turn has a positive magnitude. A rotation is different from other types of motions: translations , which have no fixed points, and (hyperplane) reflections , each of them having an entire ( n − 1) -dimensional flat of ...

  5. File:Math Trigonometry Unit Circle Rotation Sign Indication.svg

    en.wikipedia.org/wiki/File:Math_Trigonometry...

    On the right hand side, the counterclockwise rotation is displayed with key values: 0° rightward, +90° upward, +180° leftward, +270° downward, and +360° rightward again, making a full turn. Français : Ce fichier a été crée pour aider à comprendre la rotation autour du centre du cercle unité selon le terme utilisé.

  6. Dihedral group of order 8 - Wikipedia

    en.wikipedia.org/wiki/Dihedral_group_of_order_8

    a 3 is a 270° clockwise rotation (or a 90° counter-clockwise rotation). We also see that b 2 = e and also a 4 = e. A horizontal flip followed by a rotation, a ∘ b is the same as b ∘ a 3. Also, a 2 ∘ b is a vertical flip and is equal to b ∘ a 2.

  7. Clockwise - Wikipedia

    en.wikipedia.org/wiki/Clockwise

    In general, most card games, board games, parlor games, and multiple team sports play in a clockwise turn rotation in Western Countries and Latin America and there is typically resistance to playing counterclockwise. Traditionally, and for the most part today, turns pass counterclockwise in many Asian countries.

  8. Turn (angle) - Wikipedia

    en.wikipedia.org/wiki/Turn_(angle)

    Counterclockwise rotations about the center point starting from the right, where a complete rotation corresponds to an angle of rotation of 1 turn. ... 270° 300 g: 1 ...

  9. Active and passive transformation - Wikipedia

    en.wikipedia.org/wiki/Active_and_passive...

    A rotation of the vector through an angle θ in counterclockwise direction is given by the rotation matrix: = (⁡ ⁡ ⁡ ⁡), which can be viewed either as an active transformation or a passive transformation (where the above matrix will be inverted), as described below.