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  2. Final Fantasy IV (2007 video game) - Wikipedia

    en.wikipedia.org/wiki/Final_Fantasy_IV_(2007...

    Final Fantasy IV is a turn-based role-playing video game retains the original Active Time Battle System from the initial Super Nintendo release. Similar to the previous remake of Final Fantasy III on the Nintendo DS, the control of stylus is limited and optional in order to retain the same control input while allowing other players to use the Nintendo DS's unique touch control scheme.

  3. Final Fantasy IV - Wikipedia

    en.wikipedia.org/wiki/Final_Fantasy_IV

    In December 2012, the Nintendo DS version of Final Fantasy IV was released for the iOS and Android (June 2013) mobile platforms, introducing an optional easier difficulty level. [82] Final Fantasy IV was also released for Windows in September 2014, with no prior advertisement. [83]

  4. Final Fantasy IV: The After Years - Wikipedia

    en.wikipedia.org/wiki/Final_Fantasy_IV:_The...

    Final Fantasy IV: The After Years is an episodic role-playing video game co-developed by Matrix Software and Square Enix, as the sequel to the 1991 title Final Fantasy IV.Set 17 years after Final Fantasy IV, The After Years follows the original cast and their descendants in episodic tales as a new villain appears, setting into action a mysterious chain of events that threatens the fate of the ...

  5. Final Fantasy IV: The Complete Collection - Wikipedia

    en.wikipedia.org/wiki/Final_Fantasy_IV:_The...

    The compilation was supervised by Takashi Tokita. [7] It features 16:9 high-resolution graphics, the same CG opening movie from the Nintendo DS remake of Final Fantasy IV, [3] a new CG opening for Final Fantasy IV: The After Years, [7] a new soundtrack arrangement, [5] and a gallery mode for viewing CG movies and Yoshitaka Amano's artwork.

  6. Characters of the Final Fantasy IV series - Wikipedia

    en.wikipedia.org/wiki/Characters_of_the_Final...

    According to Final Fantasy IV lead designer Takashi Tokita, Final Fantasy IV was the first Japanese role-playing game to feature such "deep characters". [2] The graphical capabilities of the Super Famicom allowed character designer Yoshitaka Amano to create more elaborate designs than he had done for previous games released for the Famicom.

  7. Nintendo Player's Guide - Wikipedia

    en.wikipedia.org/wiki/Nintendo_Player's_Guide

    Final Fantasy; 4-Player Extra, which covered multiple four-player games on the NES. Nintendo ceased production of these bimonthly Strategy Guides due to a lack of important game releases in the pre-holiday seasons of the year.

  8. Chloƫ Sevigny Ditches the Red Trend for Something Rustier - AOL

    www.aol.com/chlo-sevigny-ditches-red-trend...

    At the event, Sevigny, alongside fellow actor Sebastian Stan, presented the first-ever Gotham Award for Best Director (which ultimately went to RaMell Ross for Nickel Boys).On stage, Sevigny said ...

  9. Final Fantasy V - Wikipedia

    en.wikipedia.org/wiki/Final_Fantasy_V

    [4] Final Fantasy V is the second Final Fantasy game to use the Active Time Battle (ATB) system, in which time flows continuously for both the player and enemies during combat. [4] This system was first established in Final Fantasy IV, but in that game, there was no way to visibly anticipate which character's turn would come up next. [5]

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