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Ptolemy's theorem states that the sum of the products of the lengths of opposite sides is equal to the product of the lengths of the diagonals. When those side-lengths are expressed in terms of the sin and cos values shown in the figure above, this yields the angle sum trigonometric identity for sine: sin(α + β) = sin α cos β + cos α sin β.
In mathematics, the values of the trigonometric functions can be expressed approximately, as in (/), or exactly, as in (/) = /.While trigonometric tables contain many approximate values, the exact values for certain angles can be expressed by a combination of arithmetic operations and square roots.
This geometric argument relies on definitions of arc length and area, which act as assumptions, so it is rather a condition imposed in construction of trigonometric functions than a provable property. [2] For the sine function, we can handle other values. If θ > π /2, then θ > 1. But sin θ ≤ 1 (because of the Pythagorean identity), so sin ...
A significant improvement is to use the following modification to the above, a trick (due to Singleton [2]) often used to generate trigonometric values for FFT implementations: c 0 = 1 s 0 = 0 c n+1 = c n − (α c n + β s n) s n+1 = s n + (β c n − α s n) where α = 2 sin 2 (π/N) and β = sin(2π/N).
The difference between these values is 0.0000745. Since there are 60 seconds in a minute of arc, we multiply the difference by 50/60 to get a correction of (50/60)*0.0000745 ≈ 0.0000621; and then add that correction to sin (75° 9′) to get : sin (75° 9′ 50″) ≈ sin (75° 9′) + 0.0000621 = 0.9666001 + 0.0000621 = 0.9666622
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In trigonometry, the law of sines, sine law, sine formula, or sine rule is an equation relating the lengths of the sides of any triangle to the sines of its angles. According to the law, = = =, where a, b, and c are the lengths of the sides of a triangle, and α, β, and γ are the opposite angles (see figure 2), while R is the radius of the triangle's circumcircle.
is the number of collisions made (in ideal conditions, perfectly elastic with no friction) by an object of mass m initially at rest between a fixed wall and another object of mass b 2N m, when struck by the other object. [1] (This gives the digits of π in base b up to N digits past the radix point.)