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  2. Creeper (Minecraft) - Wikipedia

    en.wikipedia.org/wiki/Creeper_(Minecraft)

    A creeper is a fictional creature in the sandbox video game Minecraft.Creepers are hostile mobs (mobile non-player characters) that spawn in dark places.Instead of attacking the player directly, they creep up on the player and explode, destroying blocks in the surrounding area and potentially hurting or killing the player if they are within the blast radius.

  3. List of games using procedural generation - Wikipedia

    en.wikipedia.org/wiki/List_of_games_using...

    Procedural generation is a common technique in computer programming to automate the creation of certain data according to guidelines set by the programmer. Many games generate aspects of the environment or non-player characters procedurally during the development process in order to save time on asset creation.

  4. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    2. The act of waiting around a rare mob or player's spawn point, usually in MMOs. This may be known as spawn-camping or spawn-trapping. capture the flag (CTF) A common game mode in multiplayer video games, where the goal is to capture and retrieve a flag from the opposing side's territory while defending the flag in one's own territory. carry

  5. Minecraft server - Wikipedia

    en.wikipedia.org/wiki/Minecraft_server

    A Minecraft server is a player-owned or business-owned multiplayer game server for the 2011 Mojang Studios video game Minecraft. In this context, the term "server" often refers to a network of connected servers, rather than a single machine. [ 1 ]

  6. Minecraft: Story Mode - Wikipedia

    en.wikipedia.org/wiki/Minecraft:_Story_Mode

    Minecraft: Story Mode is an episodic point-and-click video game developed and published by Telltale Games, based on Mojang Studios' sandbox video game, Minecraft. The first five episodes were released between October 2015 through March 2016 and an additional three episodes were released as downloadable content (DLC) in mid-2016.

  7. Non-player character - Wikipedia

    en.wikipedia.org/wiki/Non-player_character

    NPC behavior in computer games is usually scripted and automatic, triggered by certain actions or dialogue with the player characters. In certain multiplayer games ( Neverwinter Nights and Vampire: The Masquerade series, for example) a player that acts as the GM can "possess" both player and non-player characters, controlling their actions in ...

  8. One Hour One Life - Wikipedia

    en.wikipedia.org/wiki/One_Hour_One_Life

    Players gather in a village. To the right are two babies, who must be cared for by others. Players spawn randomly into the world either as a child, with another player as mother, or as a young adult, an Eve, if the number of babies is already too high. Each minute played represents one year in the life of the player's character.

  9. Dwarf Fortress - Wikipedia

    en.wikipedia.org/wiki/Dwarf_Fortress

    The "DF to Minecraft" utility allows players to view their Dwarf Fortress maps by converting them into Minecraft structures. [70] Adams has acknowledged the role of the community in supporting development and endorsed third-party tools, visualizers and interface code; indeed, he has said that he admires third-party developers who create tools ...