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D&D Adventurers League storyline set in Eberron that corresponds with the Wayfinder's Guide to Eberron. The campaign consists of 12 adventures published digitally. [14] [15] [16] 1–10: The Oracle of War: Various: 2019 – 2021: D&D Adventurers League storyline set in the Mournland that corresponds with Eberron: Rising From The Last War. The ...
Hunter: Survival Guide was reviewed in the online second version of Pyramid which said "The Hunter Survival Guide breaks away from the "first sourcebook" jinx, and provides a mostly very good guide to the monsters of the world, and the people who hunt them." [1]
For example, a vampire in Hunter: The Reckoning may be more brutal and vile than one in Vampire: The Masquerade and may have other abilities and weaknesses. [3] A second edition, titled Hunter: The Reckoning 5th Edition (H5), is in development by a team that includes the series' creative lead Justin Achilli and art director Tomas Arfert.
The 5th edition's Basic Rules, a free PDF containing complete rules for play and a subset of the player and DM content from the core rulebooks, was released on July 3, 2014. [16] The basic rules have continued to be updated since then to incorporate errata for the corresponding portions of the Player's Handbook and combine the Player's Basic ...
Sprawl Survival Guide: A guidebook details on everyday life in 2063 with expanded lifestyle rules. 10673: 1-932564-01-2: 3rd: 2003: 2064: Shadowrun Character Dossier: 16 page character record sheets. 25002: 1-932564-10-1: 3rd: 2004: 2063: Shadows of Europe: A guidebook with details on Europe in 2063. 25003: 1-932564-13-6: 3rd: 2004: 2064: Mr ...
Meehan opined that the wide range of detailed information included in the sourcebook, from player options to adventures, made her "feel that Explorer's Guide to Wildemount is the most worthwhile Dungeons & Dragons 5E sourcebook Wizards of the Coast has released since the original Player's Handbook".
Hunter: The Vigil is a horror tabletop role-playing game with a modern-day setting. [1] Players take the roles of groups of people called hunters, who are aware of the supernatural and fight back against it, but do not necessarily have any special powers, and may not have much knowledge of the monsters they fight. [2]
Pathfinder Chronicles: Guide to the River Kingdoms: February 2010 64 978-1-60125-203-6: Paperback PZO9217E Elaine Cunningham, Steve Kenson, China Miéville, Chris Pramas, et al. Pathfinder Chronicles: NPC Guide: March 2010 64 978-1-60125-219-7: Paperback PZO9219 Hal Maclean, Jeff Quick, John Wick, et al. Pathfinder Chronicles: Classic Treasures ...