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  2. Lisp (programming language) - Wikipedia

    en.wikipedia.org/wiki/Lisp_(programming_language)

    A symbol was essentially a unique named item, written as an alphanumeric string in source code, and used either as a variable name or as a data item in symbolic processing. For example, the list (FOO (BAR 1) 2) contains three elements: the symbol FOO, the list (BAR 1), and the number 2.

  3. Procedural programming - Wikipedia

    en.wikipedia.org/wiki/Procedural_programming

    Procedural programming. Procedural programming is a programming paradigm, classified as imperative programming, [1] that involves implementing the behavior of a computer program as procedures (a.k.a. functions, subroutines) that call each other. The resulting program is a series of steps that forms a hierarchy of calls to its constituent ...

  4. Recursion (computer science) - Wikipedia

    en.wikipedia.org/wiki/Recursion_(computer_science)

    In computer science, recursion is a method of solving a computational problem where the solution depends on solutions to smaller instances of the same problem. [1][2] Recursion solves such recursive problems by using functions that call themselves from within their own code. The approach can be applied to many types of problems, and recursion ...

  5. Function (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Function_(computer...

    In computer programming, a function (also procedure, method, subroutine, routine, or subprogram) is a callable unit[1] of software logic that has a well-defined interface and behavior and can be invoked multiple times. Callable units provide a powerful programming tool. [2] The primary purpose is to allow for the decomposition of a large and/or ...

  6. Imperative programming - Wikipedia

    en.wikipedia.org/wiki/Imperative_programming

    In computer science, imperative programming is a programming paradigm of software that uses statements that change a program's state. In much the same way that the imperative mood in natural languages expresses commands, an imperative program consists of commands for the computer to perform. Imperative programming focuses on describing how a ...

  7. Parameter (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Parameter_(computer...

    Parameter (computer programming) In computer programming, a parameter or a formal argument is a special kind of variable used in a subroutine to refer to one of the pieces of data provided as input to the subroutine. [a][1] These pieces of data are the values [2][3][4] of the arguments (often called actual arguments or actual parameters) with ...

  8. MapReduce - Wikipedia

    en.wikipedia.org/wiki/MapReduce

    MapReduce is a programming model and an associated implementation for processing and generating big data sets with a parallel, distributed algorithm on a cluster. [1] [2] [3]A MapReduce program is composed of a map procedure, which performs filtering and sorting (such as sorting students by first name into queues, one queue for each name), and a reduce method, which performs a summary ...

  9. Control flow - Wikipedia

    en.wikipedia.org/wiki/Control_flow

    Control flow. v. t. e. In computer science, control flow (or flow of control) is the order in which individual statements, instructions or function calls of an imperative program are executed or evaluated. The emphasis on explicit control flow distinguishes an imperative programming language from a declarative programming language.