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Runaway: A Road Adventure is a 2001 graphic adventure game developed by the Spanish company Pendulo Studios and published by Dinamic Multimedia.It follows the story of Brian Basco, an American college student on the run after he unwittingly saves a murder witness named Gina Timmins from assassination by the New York Mafia.
When the game was first started, the trainer loaded first, asking the player if they wished to cheat and which cheats would like to be enabled. Then the code would proceed to the actual game. These embedded trainers came with intros about the groups releasing the game and the trainer often used to showcase the skills of the cracking group demo ...
Cheating in video games involves a video game player using various methods to create an advantage beyond normal gameplay, usually in order to make the game easier.Cheats may be activated from within the game itself (a cheat code implemented by the original game developers), or created by third-party software (a game trainer or debugger) or hardware (a cheat cartridge).
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Runaway: A Twist of Fate is a 2009 graphic adventure game developed by the Spanish company Pendulo Studios and published by Focus Home Interactive. It is the third entry in the Runaway franchise. The game follows series protagonists Brian Basco and Gina Timmins as they seek to clear Brian's name of a murder.
Runaway 2: The Dream of the Turtle is a 2006 graphic adventure game developed by the Spanish company Pendulo Studios and published by Focus Home Interactive.The sequel to Runaway: A Road Adventure, it follows protagonists Brian Basco and Gina Timmins as their vacation in Hawaii goes awry, sweeping up the two of them into a secret project by the United States military.
This is an accepted version of this page This is the latest accepted revision, reviewed on 18 January 2025. Practice of subverting video game rules or mechanics to gain an unfair advantage This article has multiple issues. Please help improve it or discuss these issues on the talk page. (Learn how and when to remove these messages) This article possibly contains original research. Please ...
Pendulo undertook a new Runaway title in 2012, under the name Hidden Runaway. [105] Unlike Pendulo's earlier work, Hidden Runaway is a hidden object game aimed at casual players. [94] The game was released for iOS devices in October 2012, [106] and proved once again to be a commercial failure. [104]