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Nvidia makes a 3D Vision kit for the PC; it comes with 3D shutter glasses, a transmitter, and special graphics driver software. While regular LCD monitors run at 60 Hz, a 120 Hz monitor is required to use 3D Vision. Other well known providers of active 3D glasses include EStar America and Optoma.
To play the following in 3D, as well as convert over 650 existing games, [6] requires Nvidia 3D Vision Glasses with a 120 Hz monitor, or red and cyan glasses with slower monitors, Windows Vista or later, enough system memory (2GB recommended), a compatible CPU (Intel Core 2 Duo or AMD Athlon X2 or higher) and a compatible Nvidia video card ...
This is a list of stereoscopic video games.The following article is the list of notable stereoscopic 3D games and related productions and the platforms they can run on. . Additionally, many PC games are supported or are unsupported but capable 3D graphics with AMD HD3D, DDD TriDef, Nvidia 3D Vision, 3DGM, and
A polarized 3D system uses polarization glasses to create the illusion of three-dimensional images by restricting the light that reaches each eye (an example of stereoscopy). To present stereoscopic images and films, two images are projected superimposed onto the same screen or display through different polarizing filters .
Nvidia 3D Vision (previously GeForce 3D Vision) is a discontinued stereoscopic gaming kit from Nvidia which consists of LC shutter glasses and driver software which enables stereoscopic vision for any Direct3D game, with various degrees of compatibility. There have been many examples of shutter glasses.
TriOviz for Games Technology is a software development kit that works with Sony PlayStation 3, [1] Microsoft Xbox 360, and PC.. TriOviz for Games Technology allows a video game to display on a 3D TV (via HDMI 1.3 or HDMI 1.4 connection) as well as on a traditional 2D HDTV set (LCD and plasma) with the TriOviz Inficolor 3D technology.
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A 3D imager for the console Vectrex vector, a pair of 3D glasses using a rotating color wheel synchronized with the display was released by Smith Engineering in 1984. Battle Bird, developed by Irem, was released in Japan in January 1986, [13] and demonstrated at London's Amusement Trades Exhibition International (ATEI) show the same month. [14]
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