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  2. Hands-free computing - Wikipedia

    en.wikipedia.org/wiki/Hands-free_computing

    Examples of available hands-free computing devices include mouth-operated joystick types such as the TetraMouse, the QuadJoy, the Jouse2, the QuadStick, and the IntegraMouse, camera based head tracking systems such as SmartNav, Tracker Pro, FreeTrack, HeadMouse Extreme, HeadMaster, KinesicMouse [2] and Smyle Mouse, [3] and speech recognition ...

  3. H.E.D.Z. - Wikipedia

    en.wikipedia.org/wiki/H.E.D.Z.

    H.E.D.Z. or Head Extreme Destruction Zone is a 1998 action game for Windows from VIS Interactive published by Hasbro Interactive.The player, whose character is an alien, selects heads (five starters, hundreds throughout the game) and goes on a preset order of battlefields to fight other aliens for heads, as well as the right to be the MVP of the arenas.

  4. G.I. Joe Extreme - Wikipedia

    en.wikipedia.org/wiki/G.I._Joe_Extreme

    G.I. Joe Extreme is a line of military-themed toys that was sold in retail from 1995 to 1997. The toys were produced by Kenner following their acquisition by former competitor Hasbro and was intended to succeed the G.I. Joe: A Real American Hero line, which was discontinued the previous year.

  5. Dead or Alive Xtreme 2 - Wikipedia

    en.wikipedia.org/wiki/Dead_or_Alive_Xtreme_2

    Dead or Alive Xtreme 2 promo booth at Tokyo Game Show 2006 Dead or Alive Xtreme 2 promo booth at X06 Taiwan. Developed exclusively for the Xbox 360, the title runs on a heavily modified version of the engine used in Dead or Alive 4, [6] allowing for new inclusions such as self-shadowing and new cloth simulation techniques. [7]

  6. Big Electronic Human Energized Machine, Only Too Heavy

    en.wikipedia.org/wiki/Big_Electronic_Human...

    Ultrasonic head mouse controller; 80 MB hard disk drive; The RUMP consisted of the following technologies: [2] Air compressor; Brain-Interface Unit (Helmet) Headset with boom microphone; Helmet-cooling tank and pump; Helmet lights and cooling system; Ear-jacks for stereo headphones; LED taillight switch-mode controller; Motion sensors for security

  7. Space Invaders Extreme - Wikipedia

    en.wikipedia.org/wiki/Space_Invaders_Extreme

    Space Invaders Extreme 2 was released in Japan on 26 March 2009, 2 October 2009 in Europe and on 20 October 2009 in North America. There is a large amount of new content, such as new stages, boss formations, time attack mode and a 'bingo' system.

  8. Space Invaders Extreme 2 - Wikipedia

    en.wikipedia.org/wiki/Space_Invaders_Extreme_2

    Space Invaders Extreme 2 (スペースインベーダーエクストリーム2, Supēsu Inbēda Ekusutorīmu Tsū) (stylized as SPACƎ INVADERS EXTRƎME 2) is the sequel to Space Invaders Extreme. Space Invaders Extreme 2 features new content compared to its predecessor. [4] A cut-down version of the game called Space Invaders Extreme Z has ...

  9. Head-related transfer function - Wikipedia

    en.wikipedia.org/wiki/Head-related_transfer_function

    HRTF filtering effect. A head-related transfer function (HRTF) is a response that characterizes how an ear receives a sound from a point in space. As sound strikes the listener, the size and shape of the head, ears, ear canal, density of the head, size and shape of nasal and oral cavities, all transform the sound and affect how it is perceived, boosting some frequencies and attenuating others.