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Pokémon Gold and Pokémon Silver: 1999 2015 Role-playing video games: Game Freak: Reverse engineered assembly of the Game Boy Color game on github.com. [380] Pokémon Crystal: 2000 2014 Role-playing video games: Game Freak: Reverse engineered assembly of the Game Boy Color game on github.com. [381] Pong: 1972 2012 Arcade game: Atari
Java: 2006 Yes 3D Cross-platform: GPL: Java port of Quake II game engine Java 3D: Java: Yes 3D Cross-platform: BSD: Community-centric project. Used by many schools as part of course work Jedi: C: Yes 2.5D DOS, Windows: Star Wars: Dark Forces, Outlaws: Proprietary: Rumored to have been reverse-engineered from Doom engine jMonkeyEngine: Java ...
Steve is a player character from the 2011 sandbox video game Minecraft.Created by Swedish video game developer Markus "Notch" Persson and introduced in the original 2009 Java-based version, Steve is the first and the original default skin available for players of contemporary versions of Minecraft.
A voxel engine for building games similar to Infiniminer and Minecraft. Lugaru: 2005 2017 Action/third-person shooter: GPL-2.0-or-later: CC BY-SA [26] 3D: A game by Wolfire Games where the player is an anthropomorphic rabbit who seeks revenge when a group of enemy rabbits kill their family. Maelstrom: 1992 2010 Shoot 'em up: GPL-2.0-only: CC BY ...
Object storage, or blob storage, that manages data as "blobs" or "objects" Binary blob, or blob, a non-free object in open source software; Blob URI scheme, a URI scheme for binary data; Blob, a region of an image subject to blob detection
Persson's most popular creation is the survival sandbox game Minecraft, which was first publicly available on 17 May 2009 [37] and fully released on 18 November 2011. Persson left his job as a game developer to work on Minecraft full-time until completion. In early 2011, Mojang AB sold the one millionth copy of the game, several months later ...
Object storage (also known as object-based storage [1] or blob storage) is a computer data storage approach that manages data as "blobs" or "objects", as opposed to other storage architectures like file systems, which manage data as a file hierarchy, and block storage, which manages data as blocks within sectors and tracks. [2]
Minecraft is a sandbox and survival video game originally created by Swedish game designer Markus "Notch" Persson and developed by Mojang. Originally a computer indie game made using Java , it has since been ported to game consoles and mobile devices.