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The Xbox One controller retains roughly the same layout as the Xbox 360 controller, including four main face buttons, two shoulder bumpers, two analog triggers, two analog sticks and a digital D-pad. The Start and Back buttons are replaced by Menu and View buttons, while the Guide button, now officially called the Xbox button (whereas this was ...
The Xbox Wireless Headset performs the same task as the Chat Headset and the Stereo Headset, but connects using the same Xbox Wireless protocol as the wireless controller, rather than by a physical connector, allowing it to function within approximately a 30 ft (9.1 m) range and can be used with or without a controller connected to the console ...
If the template has a separate documentation page (usually called "Template:template name/doc"), add [[Category:Xbox user templates]] to the <includeonly> section at the bottom of that page.
The Xbox 360 Wireless Microphone is a microphone peripheral designed for use with the rhythm games, Rock Band, Guitar Hero, DJ Hero, Lips, Def Jam Rapstar and Michael Jackson: The Experience. The wireless microphone uses the same 2.4 GHz protocol as the official wireless controller and other peripherals and is powered by 2 AA batteries.
A computer punched card reader or just computer card reader is a computer input device used to read computer programs in either source or executable form and data from punched cards. A computer card punch is a computer output device that punches holes in cards. Sometimes computer punch card readers were combined with computer card punches and ...
Xbox Wireless Controller: Xbox One, Xbox Series X/S: Connectivity: Propriety Wireless, Micro USB (revisions prior to Elite Series 2), USB-C (Elite Series 2 and third revision), 3.5 mm stereo audio jack (after first revision), Bluetooth 4.0 (second revision), Bluetooth LE (third revision) Dimensions: 153 × 102 × 61 mm
The Xbox controller features breakaway dongles to avoid damage to the console if the cord is tripped over. The Xbox controller features dual vibration motors and a layout similar to the contemporary GameCube controller: two analog triggers, two analog sticks (both are also digitally clickable buttons), a digital directional pad, a Back button, a Start button, two accessory slots and six 8-bit ...
The Xbox 360 controller has the same basic familiar button layout as the Controller S except that a few of the auxiliary buttons have been moved. The "back" and "start" buttons have been moved to a more central position on the face of the controller, and the "white" and "black" buttons have been removed and replaced with two new bumpers that are positioned over the analog triggers on the back ...