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  2. Virtual photography - Wikipedia

    en.wikipedia.org/wiki/Virtual_photography

    Gran Turismo 4, released in 2004, became the first known video game to include a photo mode that allowed players to export images. [5] [6] [7] In May 2016, Nvidia unveiled Ansel, a software development kit which allows game developers to add a free camera mode designed to simplify virtual photography. [8]

  3. Virtual camera system - Wikipedia

    en.wikipedia.org/wiki/Virtual_camera_system

    This is an accepted version of this page This is the latest accepted revision, reviewed on 12 January 2025. System to display a view of a 3D virtual world Virtual camera system demo showing parameters of the camera that can be adjusted Part of a series on Video game graphics Types 2.5D & 3/4 perspective First-person view Fixed 3D Full motion video based game Graphic adventure game Isometric ...

  4. High-dynamic-range rendering - Wikipedia

    en.wikipedia.org/wiki/High-dynamic-range_rendering

    FP16 blending can be used as a faster way to render HDR in video games. Shader Model 4.0 is a feature of DirectX 10, which has been released with Windows Vista. Shader Model 4.0 allows 128-bit HDR rendering, as opposed to 64-bit HDR in Shader Model 3.0 (although this is theoretically possible under Shader Model 3.0).

  5. Hottest video games of 2022 - AOL

    www.aol.com/finance/hottest-video-games-2022...

    The second installment of Activision Blizzard’s smash hit online battle royale, “Call of Duty: Warzone 2.0” is every bit as frenetic and fun as 2020’s “Call of Duty: Warzone,” with ...

  6. I Need the Matthew McConaughey Video Game Right Now - AOL

    www.aol.com/lifestyle/matthew-mcconaughey-video...

    For premium support please call: 800-290-4726 more ways to reach us

  7. 2020s in video games - Wikipedia

    en.wikipedia.org/wiki/2020s_in_video_games

    The ninth generation of video game consoles has begun in the 2020s, with the release of the Xbox Series X and Series S and PlayStation 5 in 2020. The ninth generation offers faster computation and graphics processors, support for real-time ray tracing graphics, [9] output for 4K resolution, and in some cases, 8K resolution, with rendering speeds targeting 60 frames per second (fps) or higher. [10]

  8. Xbox Live Vision - Wikipedia

    en.wikipedia.org/wiki/Xbox_Live_Vision

    Xbox Live Vision is a webcam accessory that was developed as an accessory for the Xbox 360 video game console. It was announced at E3 2006 and was released in North America on September 19, 2006, Europe and Asia on October 2, 2006, and Japan on November 2, 2006.

  9. Third-person (video games) - Wikipedia

    en.wikipedia.org/wiki/Third-person_(video_games)

    There are primarily three types of camera systems in games that use a third-person view: the "tracking camera systems" in which the camera simply follows the player's character; the "fixed camera systems" in which the camera positions are set during the game creation; and the "interactive camera systems" that are under the player's control.