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The following is a list of the 427 games that were available on the Virtual Console for the Wii in North America. These games could also be played on the Wii U through Wii Mode, but lack the additional features found in Wii U Virtual Console releases. The games are sorted by system and in the order they were added in the Wii Shop Channel. To ...
ROM hacking (short for Read-only memory hacking) is the process of modifying a ROM image or ROM file to alter the contents contained within, usually of a video game to alter the game's graphics, dialogue, levels, gameplay, and/or other elements.
The Wii Mini (model RVL-201) [128] is a smaller, redesigned Wii with a top-loading disc drive. In addition to the lack of GameCube support, the Wii Mini removes Wi-Fi support and online connectivity, along with the removal of the SD card slot.
This is a list of original downloadable games on the Wii video game console that could only be downloaded from the WiiWare section of the Wii Shop Channel.Translations of Japanese exclusive titles are highlighted between parenthesis.
The game was a financial success, with the Wii U version selling 5.89 million units and the Nintendo Switch version selling 13.47 million units worldwide as of March 2024, becoming the second best-selling game for Wii U and one of the best-selling games for Nintendo Switch. Between both versions, a total of 19.36 million units have been sold ...
Midnight Club 3: Dub Edition is an open world racing video game and the first game in the series to include car modification, both visual and performance. By winning races, the player unlocks new cars and options to customize them with.
The Virtual Console [a] was a line of downloadable retro video games for Nintendo's Wii and Wii U home video game consoles and the Nintendo 3DS family of handheld systems. The Virtual Console lineup consisted of titles originally released on past home and handheld consoles and were run in their original forms through software emulation (excluding Game Boy Advance titles on the 3DS and Wii ...
Homebrew, when applied to video games, refers to software produced by hobbyists for proprietary video game consoles which are not intended to be user-programmable. The official documentation is often only available to licensed developers, and these systems may use storage formats that make distribution difficult, such as ROM cartridges or encrypted CD-ROMs.