Search results
Results from the WOW.Com Content Network
This is a listing of largest video game publishers and developers ranked by reported revenue. Sony Interactive Entertainment is the world's largest video game company, followed by Tencent and Microsoft Gaming. [1] Of the 63 largest video game companies, 14 are based in the United States, 11 in Japan, and 7 each in South Korea and China.
VNG Corporation (Vietnamese: CTCP VNG, lit. 'VNG JSC'), also recognized by its former brand name, VinaGame (VNG), is a Vietnamese technology company founded in 2004.It specialises in digital content, online entertainment, social networking, and e-commerce. [2]
Game Science (Chinese: 游戏科学; pinyin: Yóuxì Kēxué) is a Chinese video game development and publishing company founded by Feng Ji and Yang Qi in 2014. The studio is headquartered in Shenzhen and has an additional office in Hangzhou.
JOY Entertainment is a Vietnamese mobile game company oriented to become a full-fledged mobile game developer and publisher. This game company was founded on April 21, 2012 by four young founders with previous experiences about game making at Gameloft SEA – Le Giang Anh, Tran Quang Huy, Hoang Ngoc Toan, and Nguyen Huu Le Trong Tin.
Nexon Co., Ltd. (formerly Korean: 주식회사 넥슨) is a South Korean video game developer and publisher.It develops and publishes titles including MapleStory, Crazyracing Kartrider, Sudden Attack, Dungeon & Fighter, and Blue Archive.
Mass Media has also continued to develop game engine technology for PlayStation 3 and other platforms. Notably this includes one of the first non-Sony PlayStation 3 implementations of fully SPU based GPU rendering command generation, significantly reducing rendering overhead on the main CPU (used in Saints Row 2 and subsequent PS3 titles).
Nacon (formerly Bigben Interactive) is a French video game publisher, holdings company and gaming peripherals manufacturer based in Lesquin.It designs and distributes gaming accessories, and publishes and distributes video games for various platforms.
The EZ mini was a handheld wireless gaming device, while the EZ Center/EZ Pod software for was remote PC control. Shanda employed 2,000 game developers at its headquarters at the end of 2005, and had recently purchased motion-capture equipment to speed the animation process. With six game titles at the time, four of those had been developed in ...