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  2. Minecraft modding - Wikipedia

    en.wikipedia.org/wiki/Minecraft_modding

    A Minecraft mod is a mod that changes aspects of the sandbox game Minecraft. Minecraft mods can add additional content to the game, make tweaks to specific features, and optimize performance. Thousands of mods for the game have been created, with some mods even generating an income for their authors.

  3. OpenGL Shading Language - Wikipedia

    en.wikipedia.org/wiki/OpenGL_Shading_Language

    The set of APIs used to compile, link, and pass parameters to GLSL programs are specified in three OpenGL extensions, and became part of core OpenGL as of OpenGL Version 2.0. The API was expanded with geometry shaders in OpenGL 3.2, tessellation shaders in OpenGL 4.0 and compute shaders in OpenGL 4.3. These OpenGL APIs are found in the extensions:

  4. Ossuary - Wikipedia

    en.wikipedia.org/wiki/Ossuary

    An ossuary is a chest, box, building, well, or site made to serve as the final resting place of human skeletal remains. They are frequently used where burial space is scarce. A body is first buried in a temporary grave, then after some years the skeletal remains are removed and placed in an ossuary ("os" is "bone" in Latin [1]).

  5. Douaumont Ossuary - Wikipedia

    en.wikipedia.org/wiki/Douaumont_Ossuary

    The Douaumont Ossuary (French: Ossuaire de Douaumont) [1] is a memorial containing the skeletal remains of soldiers who died on the battlefield during the Battle of Verdun in World War I. It is located in Douaumont-Vaux , France , within the Verdun battlefield, and immediately next to the Fleury-devant-Douaumont National Necropolis . [ 2 ]

  6. Shader - Wikipedia

    en.wikipedia.org/wiki/Shader

    Shaders are most commonly used to produce lit and shadowed areas in the rendering of 3D models. Another use of shaders is for special effects, even on 2D images, (e.g., a photo from a webcam). The unaltered, unshaded image is on the left, and the same image has a shader applied on the right.

  7. Unified shader model - Wikipedia

    en.wikipedia.org/wiki/Unified_shader_model

    The unified shader model uses the same hardware resources for both vertex and fragment processing. In the field of 3D computer graphics, the unified shader model (known in Direct3D 10 as "Shader Model 4.0") refers to a form of shader hardware in a graphical processing unit (GPU) where all of the shader stages in the rendering pipeline (geometry, vertex, pixel, etc.) have the same capabilities.

  8. Category:Ossuaries - Wikipedia

    en.wikipedia.org/wiki/Category:Ossuaries

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us

  9. Catacombs of Paris - Wikipedia

    en.wikipedia.org/wiki/Catacombs_of_Paris

    First allowed only a few times a year with the permission of an authorized mines inspector, but later more frequently and permitted by any mine overseer, a flow of visitors degraded the ossuary to a point where the permission-only rule was restored from 1830, and the catacombs were closed completely from 1833 because of church opposition to ...

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