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  2. PCSX2 - Wikipedia

    en.wikipedia.org/wiki/PCSX2

    PCSX2 is a free and open-source emulator of the PlayStation 2 for x86 computers. It supports most PlayStation 2 video games with a high level of compatibility and functionality, and also supports a number of improvements over gameplay on a traditional PlayStation 2, such as the ability to use higher resolutions than native, anti-aliasing and ...

  3. ePSXe - Wikipedia

    en.wikipedia.org/wiki/EPSXe

    ePSXe (enhanced PSX emulator) is a PlayStation video game console emulator for x86-based PC hardware with Microsoft Windows and Linux, as well as devices running Android.It was written by three authors, using the aliases calb, _Demo_ and Galtor. ePSXe is closed source with the exception of the application programming interface (API) for its plug-ins.

  4. Project64 - Wikipedia

    en.wikipedia.org/wiki/Project64

    Project64 is a free and open-source Nintendo 64 emulator written in the programming languages C and C++ for Microsoft Windows. [3] This software uses a plug-in system allowing third-party groups to use their own plug-ins to implement specific components.

  5. Advanced Vector Extensions - Wikipedia

    en.wikipedia.org/wiki/Advanced_Vector_Extensions

    PCSX2 and RPCS3, are open source PS2 and PS3 emulators respectively that use AVX2 and AVX-512 instructions to emulate games. Network Device Interface, an IP video/audio protocol developed by NewTek for live broadcast production, uses AVX and AVX2 for increased performance.

  6. VESA BIOS Extensions - Wikipedia

    en.wikipedia.org/wiki/VESA_BIOS_Extensions

    VESA BIOS Extensions (VBE) is a VESA standard, currently at version 3, that defines the interface that can be used by software to access compliant video boards at high resolutions and bit depths. This is opposed to the "traditional" INT 10h BIOS calls, which are limited to resolutions of 640×480 pixels with 16 colour (4-bit) depth or less.

  7. Comparison of bootloaders - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_bootloaders

    Note: The column MBR (Master Boot Record) refers to whether or not the boot loader can be stored in the first sector of a mass storage device. The column VBR (Volume Boot Record) refers to the ability of the boot loader to be stored in the first sector of any partition on a mass storage device.

  8. BIOS interrupt call - Wikipedia

    en.wikipedia.org/wiki/BIOS_interrupt_call

    BIOS interrupt calls perform hardware control or I/O functions requested by a program, return system information to the program, or do both. A key element of the purpose of BIOS calls is abstraction - the BIOS calls perform generally defined functions, and the specific details of how those functions are executed on the particular hardware of the system are encapsulated in the BIOS and hidden ...

  9. Multi Emulator Super System - Wikipedia

    en.wikipedia.org/wiki/Multi_Emulator_Super_System

    Multi Emulator Super System (MESS) was an emulator for various consoles and computer systems, based on the MAME core. It used to be a standalone program (which has since been discontinued), but is now integrated into MAME (which is actively developed).