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  2. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Game content, including graphics, animation, sound, and physics, is authored in the 3D modeling and animation suite Blender [1] Blender Game Engine: C, C++: 2000 Python: Yes 2D, 3D Windows, Linux, macOS, Solaris: Yo Frankie!, Sintel The Game, ColorCube: GPL-2.0-or-later: 2D/3D game engine packaged in a 3D modelar with integrated Bullet physics ...

  3. Blender (software) - Wikipedia

    en.wikipedia.org/wiki/Blender_(software)

    Blender is available for Windows 8.1 and above, and Mac OS X 10.13 and above. [243] [244] Blender 2.80 was the last release that had a version for 32-bit systems (x86). [245] Blender 2.76b was the last supported release for Windows XP, and version 2.63 was the last supported release for PowerPC.

  4. Rick Dore - Wikipedia

    en.wikipedia.org/wiki/Rick_Dore

    Rick Dore is an American custom car builder, prominent in the field since the 1990s. He operates Rick Dore Kustoms in California, having first worked in Glendale, Arizona. [1] [2] [3] Dore's focus is American roadsters from the 1930s through 1960s.

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  6. Bill Cushenbery - Wikipedia

    en.wikipedia.org/wiki/Bill_Cushenbery

    Bill Cushenbery (March 22, 1933 – December 12, 1998) was an American car customizer, show car builder, and model kit designer. Cushenbery was a major influence on the look of custom cars and the customizing industry in general. [1]

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  8. George Barris (auto customizer) - Wikipedia

    en.wikipedia.org/wiki/George_Barris_(auto...

    George Barris (born George Salapatas; November 20, 1925 – November 5, 2015) was an American designer and builder of Hollywood custom cars. Barris designed and built the Hirohata Merc . Barris's company, Barris Kustom Industries, designed and built the Munster Koach and DRAG-U-LA for The Munsters ; and the 1966 Batmobile for the Batman TV ...

  9. Gene Winfield - Wikipedia

    en.wikipedia.org/wiki/Gene_Winfield

    Gene Winfield (born June 16, 1927) is an American automotive customizer and fabricator. [1] In the mid-1960s, his designs caught the attention of the film community, resulting in a large body of his work appearing on screen, including in the iconic 1982 film Blade Runner.