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Perplexus, originally released as Superplexus, is a 3-D ball-in-a-maze puzzle or labyrinth game enclosed in a transparent plastic sphere. By twisting and turning it, players try to maneuver a small steel ball through a complex maze along narrow plastic tracks. The maze has many steps (varying across puzzles).
Labyrinth is a game of physical skill consisting of a box with a maze on top with holes, and a steel marble. The object of the game is to try to tilt the playfield to guide the marble to the end of the maze, without letting it fall into any of the holes.
The Chain Reaction Contraption Contest [6] is an annual event hosted at the Carnegie Science Center in Pittsburgh, Pennsylvania in which high school teams each build a Rube Goldberg machine to complete some simple task (which changes from year to year) in 20 steps or more (with some additional constraints on size, timing, safety, etc.).
The cover for the maze is removable, which is useful for younger players. Once through the maze the ball is placed on a rocket-shaped platform which is moved, using the same dial as the crane, to put the ball into a catapult. Hitting the final button activates the catapult and fires the ball towards a bell. Once the bell rings the game is over.
Some first-person maze games follow the design of Pac-Man, but from the point of view of being in the maze. First-person maze games are differentiated from more diversified first-person party-based RPGs , dungeon crawlers , first-person shooters , and walking sims by their emphasis on navigation of largely abstracted maze environments.
The fifteen puzzle has been computerized (as puzzle video games) and examples are available to play for free online from many Web pages. It is a descendant of the jigsaw puzzle in that its point is to form a picture on-screen. The last square of the puzzle is then displayed automatically once the other pieces have been lined up.
The main attraction was a tube maze complex with ball pits. They hosted children's birthday parties where pizza and cake were served. There were arcade-style games that awarded tickets for cheap prizes. Leaps and Bounds' buildings had colorful exterior design elements of tubes, blocks, and circles to resemble the tube mazes the play-place ...
Puzzle pieces advance into the play area from one or more edges, typically falling into the play area from above. Player must match or arrange individual pieces to achieve the particular objectives defined by each game. Alien Hive; Baku Baku Animal; Blueprint 3D; Clockwiser; Columns; Dialhex; Dr. Mario; Drop Mania; Dream of Pixels; Faces; Klax ...