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  2. GPUOpen - Wikipedia

    en.wikipedia.org/wiki/GPUOpen

    FidelityFX Super Resolution (FSR) is used to upsample an input image into a higher resolution. There are multiple versions of FSR with distinctive upscaling technique and image quality: FSR 1 is a spatial upscaler based on or similar to the Lanczos algorithm, requiring an anti-aliased lower resolution image. It also performs edge reconstruction ...

  3. AOL Mail

    mail.aol.com

    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  4. Field of view in video games - Wikipedia

    en.wikipedia.org/wiki/Field_of_view_in_video_games

    Many PC games that are released after 2000 are ported from consoles, or developed for both console and PC platforms. Ideally, the developer will set a wider FOV in the PC release, or offer a setting to change the FOV to the player's preference. However, in many cases the narrow FOV of the console release is retained in the PC version.

  5. Overkill Software - Wikipedia

    en.wikipedia.org/wiki/Overkill_Software

    Overkill Software is a Swedish video game developer based and founded in Stockholm in 2009 by Ulf Andersson, Bo Andersson, the founders and owners of defunct game developer Grin, along with Simon Viklund. In 2012, Swedish game studio Starbreeze Studios acquired Overkill.

  6. Capstone Software - Wikipedia

    en.wikipedia.org/wiki/Capstone_Software

    Capstone Software was a subsidiary of IntraCorp, a Miami-based computer and video game company.Founded in 1984, Capstone created first-person games such as Corridor 7: Alien Invasion, Operation Body Count, William Shatner's TekWar [1] and Witchaven, [2] and is also known for releasing games based on movie/TV licenses.

  7. Rockstar Advanced Game Engine - Wikipedia

    en.wikipedia.org/wiki/Rockstar_Advanced_Game_Engine

    The PC version of the game, released in 2015, showed RAGE supporting 4K resolution and frame rates at 60 frames per second, as well as more powerful draw distances, texture filtering, and improved shadow mapping and tessellation quality.

  8. Revolution Software - Wikipedia

    en.wikipedia.org/wiki/Revolution_Software

    Revolution Software Limited is a British video game developer based in York, founded in 1989 by Charles Cecil, Tony Warriner, David Sykes and Noirin Carmody. [1] Its most popular line of games is that of Broken Sword, a series which began in 1996 with Broken Sword: The Shadow of the Templars.

  9. Quicksilver Software - Wikipedia

    en.wikipedia.org/wiki/Quicksilver_Software

    Quicksilver Software, Inc. was founded on May 1, 1984, by three former Mattel Electronics programmers: Bill Fisher, Stephen Roney, and Mike Breen. [1] The company specializes in the creation of strategy, simulation, and educational products, and on focused high-technology R&D projects.