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Fighting: Doggirl character Konoha [1] since 2006; Battle Arena Toshinden: Fighting: Mondo [2] - first three games in 1995–1996; Miyabi [3] - Toshinden 4 (1999) Battle Raper: Fighting: Mai Kisaragi - Battle Raper (2002) Setsuna Yagami - Battle Raper 2 (2003) BlazBlue: Fighting
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A tag throw by Helena Douglas and Leifang against Ayane in Dead or Alive Ultimate. The Dead or Alive series focuses on fast-paced gameplay in a three-dimensional playing field. . Like other modern fighting games that attempt to emulate real life martial arts, DOA's input system is designed so controls correspond to the game character's actions; if the character moves forward with a punch, the ...
Nickelodeon All-Star Brawl is a 2021 crossover fighting game developed by Ludosity and Fair Play Labs, and published by GameMill Entertainment. It is part of the Nickelodeon Super Brawl series of browser games and mobile games, serving as its first console game. [3]
Little Fighter Online (LFO, Chinese: 小朋友齊打交 Online) was a fighting game for Microsoft Windows. It was popular at launch in Hong Kong, but has shown a rapid decline in popularity since. The gameplay itself was based on the earlier Little Fighter 2 [1] game, which shares many of the same features.
Ehrgeiz was developed by DreamFactory, who previously developed the Tobal fighting games for Square. [4] The game was directed and designed by Virtua Fighter and Tekken designer Seiichi Ishii . The game's characters, both the original ones and those from Final Fantasy VII , were designed by Tetsuya Nomura .
Rakugakids (らくがきっず, Rakugakizzu) is a 2D fighting video game created by Konami for the Nintendo 64, released in 1998.The name Rakugakids is a portmanteau of the Japanese word rakugaki (meaning "doodle") and the English word "kids", a reflection of the visual style of the game, which resembled children's drawings.
Battle Arena Toshinden, released as Toh Shin Den [a] [b] [2] in Japan, is a 1995 fighting video game developed by Tamsoft and published by Takara for the PlayStation. [3] It was one of the first fighting games, after Virtua Fighter on arcade and console, to boast polygonal characters in a 3D environment, and features a sidestep maneuver which is credited for taking the genre into "true 3D."