Search results
Results from the WOW.Com Content Network
The Graphics Interchange Format (GIF; / ɡ ɪ f / GHIF or / dʒ ɪ f / JIF, see § Pronunciation) is a bitmap image format that was developed by a team at the online services provider CompuServe led by American computer scientist Steve Wilhite and released on June 15, 1987.
PIA02863 - Jupiter surface motion animation.gif 1,799 × 600; 7.51 MB. Pythagoras-2a.gif 590 × 590; 139 KB. ... Zipper animated.gif 320 × 320; 156 KB
OGV derived from GIF 2010-04-11 upload of freshly made OGV made the same way Translational motions —the randomized thermal vibrations of fundamental particles such as atoms and molecules—gives a substance its “kinetic temperature.”
For display on computers, technology such as the animated GIF and Flash animation were developed. In addition to short films, feature films, television series, animated GIFs, and other media dedicated to the display of moving images, animation is also prevalent in video games, motion graphics, user interfaces, and visual effects. [1]
During these years of transition, Pacific Data Images moved away from the motion graphics market, and focused its attention on commercials and 3D visual effects for feature films. Noted for its commercials for the first Pillsbury Doughboy created with computer graphics. [11] Pillsbury was the first company to move an established icon to CGI. [7]
An example of computer animation which is produced from the "motion capture" techniqueComputer animation is the process used for digitally generating moving images. The more general term computer-generated imagery (CGI) encompasses both still images and moving images, while computer animation only refers to moving images.
A dancer's movements, captured via optical motion capture can be stored in an animation database, then analyzed and reused.. An animation database is a database which stores fragments of animations or human movements and which can be accessed, analyzed and queried to develop and assemble new animations.
Computer facial animation is primarily an area of computer graphics that encapsulates methods and techniques for generating and animating images or models of a character face. The character can be a human , a humanoid, an animal , a legendary creature or character, etc. Due to its subject and output type, it is also related to many other ...