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  2. Mock trainwreck - Wikipedia

    en.wikipedia.org/wiki/Mock_trainwreck

    Mocking is the creation of mock objects which can be used to mimic the behavior of real objects, often because it is hard to test with the real objects. [2] A trainwreck is multiple levels of method calls (called a chain), which each return objects upon which new methods can be called. [3]

  3. Nested set model - Wikipedia

    en.wikipedia.org/wiki/Nested_set_model

    The Nested Set model is appropriate where the tree element and one or two attributes are the only data, but is a poor choice when more complex relational data exists for the elements in the tree. Given an arbitrary starting depth for a category of 'Vehicles' and a child of 'Cars' with a child of 'Mercedes', a foreign key table relationship must ...

  4. Method stub - Wikipedia

    en.wikipedia.org/wiki/Method_stub

    A method stub [1] is a short and simple placeholder for a method that is not yet written for production needs. Generally, a method stub contains just enough code to allow it to be used – a declaration with any parameters, and if applicable, a return value.

  5. Mock object - Wikipedia

    en.wikipedia.org/wiki/Mock_object

    Mock objects have the same interface as the real objects they mimic, allowing a client object to remain unaware of whether it is using a real object or a mock object. Many available mock object frameworks allow the programmer to specify which methods will be invoked on a mock object, in what order, what parameters will be passed to them, and what values will be returned.

  6. Test-driven development - Wikipedia

    en.wikipedia.org/wiki/Test-driven_development

    Mock objects differ in that they themselves contain test assertions that can make the test fail, for example, if the person's name and other data are not as expected. Fake and mock object methods that return data, ostensibly from a data store or user, can help the test process by always returning the same, realistic data that tests can rely upon.

  7. Multiple dispatch - Wikipedia

    en.wikipedia.org/wiki/Multiple_dispatch

    Multiple dispatch or multimethods is a feature of some programming languages in which a function or method can be dynamically dispatched based on the run-time (dynamic) type or, in the more general case, some other attribute of more than one of its arguments. [1]

  8. Fluent interface - Wikipedia

    en.wikipedia.org/wiki/Fluent_interface

    In Python, returning self in the instance method is one way to implement the fluent pattern. It is however discouraged by the language’s creator, Guido van Rossum, [3] and therefore considered unpythonic (not idiomatic) for operations that do not return new values. Van Rossum provides string processing operations as example where he sees the ...

  9. Visitor pattern - Wikipedia

    en.wikipedia.org/wiki/Visitor_pattern

    It should be possible to define a new operation for (some) classes of an object structure without changing the classes. When new operations are needed frequently and the object structure consists of many unrelated classes, it's inflexible to add new subclasses each time a new operation is required because "[..] distributing all these operations across the various node classes leads to a system ...