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Final Fantasy X was the first game that allowed for 3-D model rendering of backgrounds that increased the presentation, including small details like grass blowing in the wind and cloud movement. [3] Takayoshi Nakazato decided to abandon the typical world map concept for a more realistic depiction. [3]
Final Fantasy X [a] is a 2001 role-playing video game developed and published by Square for PlayStation 2.The tenth main installment in the Final Fantasy series, it is the first game in the series to feature fully three-dimensional areas (though some areas were still pre-rendered), and voice acting.
Final Fantasy has four basic game modes: an overworld map, town and dungeon maps, a battle screen, and a menu screen. The overworld map is a scaled-down version of the game's fictional world, which the player uses to direct characters to various locations.
Ivalice was created by Yasumi Matsuno as a fictional world with its own identity; a medieval-like world where magic and machine exist together. The usual elements of Final Fantasy, such as Chocobos, crystals and magic spells, blend into the setting.
Final Fantasy X-2 [a] is a 2003 role-playing video game developed and published by Square for the PlayStation 2.Unlike most Final Fantasy games, which use self-contained stories and characters, X-2 continues the story of Final Fantasy X (2001).
This page was last edited on 9 December 2024, at 22:11 (UTC).; Text is available under the Creative Commons Attribution-ShareAlike 4.0 License; additional terms may apply.
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Final Fantasy X/X-2 HD Remaster [a] is a 2013 role-playing video game compilation developed and published by Square Enix.It is a high-definition remaster of Final Fantasy X (2001) and Final Fantasy X-2 (2003), originally developed by Square for the PlayStation 2 in the early 2000s.
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