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Larian Studios is a Belgian independent video game developer and publisher founded in 1996 by Swen Vincke. [3] Headquartered in Ghent, Belgium, Larian focuses on developing role-playing video games but has previously worked on educational games and casino games. [4] It is best known for developing the Divinity series and Baldur's Gate 3.
Baldur's Gate 3 runs on Divinity Engine 4.0. [39] [40] [41] In March 2024, Swen Vincke announced that Larian Studios would not be producing any DLC or sequels for Baldur's Gate 3, citing the constraints of developing within the D&D ruleset and a desire to "pass the torch to the next developer" and pursue other projects. [42] [43]
Baldur's Gate is a series of role-playing video games set in the Forgotten Realms Dungeons & Dragons campaign setting. The series has been divided into two sub-series, known as the Bhaalspawn Saga and the Dark Alliance, both taking place mostly within the Western Heartlands, but the Bhaalspawn Saga extends to Amn and Tethyr.
Swen Johan Vincke (/ ˈ s v ɛ n ˈ v ɪ ŋ k ə /; Dutch pronunciation: [ˈsʋɛn ˈjo:ɦɑn ˈvɪŋkə]; born 30 May 1972) is a Belgian video game designer, programmer and director.He is the founder and CEO of the video game company Larian Studios, where he has led the development of the Divinity series and Baldur's Gate 3.
Baldur's Gate: Descent into Avernus is an adventure module for the 5th edition of the Dungeons & Dragons fantasy role-playing game. It serves as a prologue to the video game Baldur's Gate III . [ 1 ] [ 2 ] Christopher Perkins , Dungeons & Dragons Principal Narrative Designer, described the module as " Dungeons & Dragons meets Mad Max: Fury Road ".
They achieved success with the Icewind Dale and Baldur's Gate series of role-playing video games, though they only published the Baldur's Gate series. In 1999, IGN's RPG Vault gave it the award for a Developer of the Year. [3] The company was closed in late 2003 due to Interplay's financial troubles. [4]
Baldur's Gate II: Shadows of Amn was released in 2000, [9] two years after the release of Baldur's Gate. [5] Baldur's Gate II sold two million copies, matching the sales of the first game in the series. However, the success of both Baldur's Gate II and MDK2 was not enough to stabilize Interplay financially. [5]
Baldur's Gate is a role-playing video game that was developed by BioWare and published in 1998 by Interplay Entertainment.It is the first game in the Baldur's Gate series and takes place in the Forgotten Realms, a high fantasy campaign setting, using a modified version of the Advanced Dungeons & Dragons (AD&D) 2nd edition rules.