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  2. DirectX Video Acceleration - Wikipedia

    en.wikipedia.org/wiki/DirectX_Video_Acceleration

    DirectX Video Acceleration (DXVA) is a Microsoft API specification for the Microsoft Windows and Xbox 360 platforms that allows video decoding to be hardware-accelerated. The pipeline allows certain CPU -intensive operations such as iDCT , motion compensation and deinterlacing to be offloaded to the GPU .

  3. Direct2D - Wikipedia

    en.wikipedia.org/wiki/Direct2D

    In July 2012, the Windows 8 team posted the following on the blog of Steven Sinofsky: "To improve geometry rendering performance in Windows 8, we focused on reducing the CPU cost associated with tessellation in two ways. First, we optimized our implementation of tessellation when rendering simple geometries like rectangles, lines, rounded ...

  4. 3DMark - Wikipedia

    en.wikipedia.org/wiki/3DMark

    Windows 7 Windows 8 Windows 8.1 Windows 10 Windows 11 [22] Windows RT Android iOS. DirectX 11 with Direct 3D feature levels 9, 10 and 11. Time Spy test - DirectX 12 with feature level 11_0 supported Supported 3DMark Port Royal: 3DMark Port Royal is to test and compare the real-time ray tracing performance of any graphics card. [23] January 8, 2019

  5. DirectX - Wikipedia

    en.wikipedia.org/wiki/DirectX

    Windows 10, DirectX Raytracing support added [92] 10.00.18362.0116 May 19, 2019: Windows 10, Variable Rate Shading (VRS) support added [93] 12.2 10.00.19041.0928 November 10, 2020: Windows 10, Ultimate 10.00.22000.1000 October 5, 2021 Windows 11, Added native refresh rate switching [94] and improved graphics capabilities to Windows Subsystem ...

  6. Windows Advanced Rasterization Platform - Wikipedia

    en.wikipedia.org/wiki/Windows_Advanced...

    In Windows 11, WARP was updated to support feature level 12_2 (DirectX 12 Ultimate) with variable rate shading, sampler feedback, mesh shaders, and DirectX Raytracing. Microsoft releases recent versions of d3d10warp.dll as a downloadable NuGet package, [ 6 ] which can be side-loaded by applications and can work with the redistributable Direct3D ...

  7. Direct3D - Wikipedia

    en.wikipedia.org/wiki/Direct3D

    In Direct3D 11.4 for Windows 10, there are nine feature levels provided by D3D_FEATURE_LEVEL structure; levels 9_1, 9_2 and 9_3 (collectively known as Direct3D 10 Level 9) re-encapsulate various features of popular Direct3D 9 cards, levels 10_0, 10_1 refer to respective legacy versions of Direct3D 10, [65] 11_0 and 11_1 reflects the feature ...

  8. DirectX Graphics Infrastructure - Wikipedia

    en.wikipedia.org/wiki/DirectX_Graphics...

    DirectX Graphics Infrastructure (DXGI) [1] is a user-mode component of Microsoft Windows (for Windows Vista and above) which provides a mapping between particular graphics APIs such as Direct3D 10.0 and above (known in DXGI parlance as producers) and the graphics kernel, which in turn interfaces with the user-mode Windows Display Driver Model driver.

  9. DirectCompute - Wikipedia

    en.wikipedia.org/wiki/DirectCompute

    Microsoft DirectCompute is an application programming interface (API) that supports running compute kernels on general-purpose computing on graphics processing units on Microsoft's Windows Vista, Windows 7 and later versions.

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