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During a typical RTMP session, several channels may be active simultaneously at any given time. When RTMP data is encoded, a packet header is generated. The packet header specifies, amongst other matters, the ID of the channel on which it is to be sent, a timestamp of when it was generated (if necessary), and the size of the packet's payload.
rtmpdump is used to connect to RTMP servers just like normal Flash video player clients, and capture the stream from the network, and save it to a file. With it, commands may be constructed using connection and authentication information previously obtained from the RTMP server by rtmpsrv. rtmpsrv is used to watch connections and streams
Nginx with nginx-rtmp-module; Nimble Streamer has RTMP streaming, publishing and re-publishing [4] Helix Universal Server can support RTMP, RTMPT and RTMPS streaming for live and on-demand content. (Discontinued in 2014) Red5 Media Server is a Java open source project. OvenMediaEngine is an open source project that receives RTMP and transmits ...
HTTP Live Streaming (also known as HLS) is an HTTP-based adaptive bitrate streaming communications protocol developed by Apple Inc. and released in 2009. Support for the protocol is widespread in media players, web browsers, mobile devices, and streaming media servers.
RFC 3551, entitled RTP Profile for Audio and Video (RTP/AVP), specifies the technical parameters of payload formats for audio and video streams.. The standard also describes the process of registering new payload types with IANA; additional payload formats and payload types are defined in the following specifications:
The Red5 Project originated in the early 2000s with a mission to provide an open-source real time streaming alternative [8] to Adobe’s proprietary Real-Time Messaging Protocol (RTMP). A group of innovative developers set out to reverse-engineer RTMP, enabling wider access to streaming technology and fostering innovation in the field.
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Adaptive streaming overview Adaptive streaming in action. Adaptive bitrate streaming is a technique used in streaming multimedia over computer networks.. While in the past most video or audio streaming technologies utilized streaming protocols such as RTP with RTSP, today's adaptive streaming technologies are based almost exclusively on HTTP, [1] and are designed to work efficiently over large ...