Search results
Results from the WOW.Com Content Network
Tug of war video from Kerala, India. Tug of war (also known as tug o' war, tug war, rope war, rope pulling, or tugging war) is a sport that pits two teams against each other in a test of strength: teams pull on opposite ends of a rope, with the goal being to bring the rope a certain distance in one direction against the force of the opposing team's pull.
A wire loop game, or buzz wire, is a game which involves guiding a metal loop (a 'probe') along a serpentine length of wire without touching the loop to the wire. [1] The loop and wire are connected to a power source in such a way that, if they touch, they form a closed electric circuit .
EM games typically combined mechanical engineering technology with various electrical components, such as motors, switches, resistors, solenoids, relays, bells, buzzers and electric lights. [1] EM games lie somewhere in the middle between fully electronic games and mechanical games. EM games have a number of different genres/categories.
The 2002 Winter Olympics torch relay was a 65-day run, from December 4, 2001, until February 8, 2002, prior to the 2002 Winter Olympics. [1] The runners carried the Olympic Flame throughout the United States – following its lighting in Olympia, Greece, to the opening ceremony of the 2002 games at Rice-Eccles Stadium in Salt Lake City, Utah.
Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!
The interplay of various mechanics determines the game's complexity and how the players interact with the game. All games use game mechanics; however, different theories disagree about their degree of importance to a game. The process and study of game design includes efforts to develop game mechanics that engage players.
The jumper must perform several tasks requiring various degrees of agility in this particular game. [3] Instead of swinging the rope, the ends of the rope are tied together to form a loop. (Instead of using a regular jump rope, you can use a Chinese jump rope that is made of a stretchy material, sort of like a large rubber band.)
Cut the Rope is a physics-based puzzle video game developed by ZeptoLab and published by Chillingo for iOS, Android, Windows Phone, web browsers, Nintendo DSi, and Nintendo 3DS. The game was succeeded by Cut the Rope: Experiments in 2011 while a direct sequel, Cut the Rope 2 , was released in 2013.