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Speedball 2: Brutal Deluxe is a 1990 video game based on a violent futuristic sport that draws on elements of handball and ice hockey, and rewards violent play as well as goals. The concept of the game is reminiscent of the 1975 film Rollerball .
The sixth-generation hardware of the PlayStation 2 video game console consists of various components. At the heart of the console's configuration is its central processing unit (CPU), a custom RISC processor known as the Emotion Engine which operates at 294.912 MHz (299 MHz in later consoles).
Download QR code; Print/export Download as PDF; Printable version; ... Handball is a video game series released by Nacon. It is a simulator for handball. Handball 16
The Slimline PS2 is considerably smaller than the "Fat" PS2. PlayStation 2 models were produced from 2000 to 2013. Some PlayStation 2 (PS2) revisions only change in their internal construction while others feature substantial external changes. Each region receives a different model number; for example, the V18 was released in North America as ...
This is a list of games for the Sony PlayStation 2 video game system. Title names may be different for each region due to the first language spoken. The last game for the PlayStation 2, Pro Evolution Soccer 2014 was released on 8 November 2013.
Speedball is a 1988 video game based on a violent futuristic sport that draws on elements of handball and ice hockey, and rewards violent play as well as goals. Speedball was released in November 1988 for the Amiga and Atari ST and later ported to MS-DOS, Commodore 64, and the Master System. SOFEL released a port for the NES in 1991, as KlashBall.
PCSX2 is a free and open-source emulator of the PlayStation 2 for x86 computers. It supports most PlayStation 2 video games with a high level of compatibility and functionality, and also supports a number of improvements over gameplay on a traditional PlayStation 2, such as the ability to use higher resolutions than native, anti-aliasing and texture filtering. [6]
Instead of having a unified online service like Xbox Live, online multiplayer on the PS2 was the responsibility of the game publisher and was run on third-party servers. . However, later PS2 online games required the console to be authorized through Sony's Dynamic Network Authentication System (DNAS) before connecting to the ser